strygo
Professional
Vampire Savior 2 Arrange is one of the arranged editions in Capcom's 2005 PlayStation 2 Vampire: Darkstalkers Collection. It never had an arcade release. This backport rebuilds it as a CPS-2 game.
Back in August I wrote that the Arrange modes lean on code and memory the CPS-2 doesn't have, which made backporting them a much harder prospect. They needed more memory than the original hardware had, so they run on CPS-2+, an extended CPS-2 system for MiSTer and HBMAME (more on that below).
What's in it
- The whole cast: Vampire Savior 2's game system, with Jedah as the final boss, plus Jon Talbain, Rikuo and Sasquatch (Gallon, Aulbath and Sasquatch in Japan) with their Vampire Hunter 2 move sets. Every fighter is selectable.
- Dee, the fighter Capcom made for the Arrange, on his own select cell, with his own voice.
- Pyron becomes an ordinary opponent.
- NIGHTMARE, a ninth difficulty in the operator menu. At NIGHTMARE, win the secret Oboro Bishamon fight and Dee is waiting.
- B.B. Hood's spoken intro against Jon Talbain is back, from the original Vampire Savior.
- On MiSTer, Dee uses the Collection's music; the other music is the arcade game's own.
- Two builds: USA in English, with the same translation as my Vampire Savior 2 release, and Japan in Japanese.
- On the bottom cell, press Down to spin the roulette, Start five times for Shadow, or Start seven times for Marionette.
- Hold Start while confirming Bishamon for Oboro Bishamon, or Jon Talbain for his dark form.
One select screen for every fighter, Jon Talbain, Rikuo and Sasquatch included.
New in rc4
- Fixed crashes and incorrect reactions when Dee is grabbed, transformed or caught in Lilith’s Gloomy Puppet Show.
- Corrected Dee’s Kill Blade hit limit, guard cancels, dash attacks, jumping heavy punch, Sword Grapple and ES pursuit.
- Corrected Dee’s Press of Death positioning and Change Immortal effects.
- Corrected the player selection outlines around Huitzil, Dee and Donovan, including when both players highlight the same character.
- Restored Dee’s entrance blood, boss entrance flames, dash particles and dizzy graphics, and corrected his head in Q-Bee’s ES O.M.
- Corrected Dee’s guard and special-move colors and prevented his effects from cutting off his voice.
- Added FBNeo output alongside the HBMAME and MiSTer builds.
Getting it running
- It needs CPS-2+. On MiSTer, that means a 128 MB SDRAM module (a smaller one isn't enough) and the CPS+ core, which the kit includes. On a computer, it needs HBMAME with the CPS+ driver, or a current FBNeo, which has these sets built in. It doesn't run on the standard jtCPS2 core or in stock MAME. The CPS-2+ page explains how the extended system works.
- You need your own Vampire: Darkstalkers Collection (Japan) PlayStation 2 disc image, and your own Japanese arcade romsets:
vhunt2,vsav2andvsavj. - The kit reads the Arrange edition from your disc image, combines it with your romsets, and writes out the finished sets for MiSTer, HBMAME and FBNeo (
vsav2s05for USA,vsav2s06for Japan). The same set ZIPs also run in FBNeo. It ships only my own code, translated text and layout, plus the CPS+ core with its source and licenses. - On MiSTer, the kit also builds the shared music pack from your disc. Each game image is about 92 MB, so it takes longer to load than the original game.
This is a release candidate. Bug reports and suggestions are welcome right here. Tell me which build you ran and what you saw.
Fan work, unaffiliated with Capcom.
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