First post in this thread is your friend.also if he has a set price ?
First post in this thread is your friend.also if he has a set price ?
there will be one when it is timeI need a Naomi compatible one pleaseI would love to do a movestrip design for this cart in various sizes for a variety of cabs when the time comes.
Hehehe... for sure it you want a testers or something... I have a AES system...They are real, trust me and when you see in 2-3 weeks videos of it running, you're gonna sh*t your pants.
I'm ready!!!They are real, trust me and when you see in 2-3 weeks videos of it running, you're gonna sh*t your pants.
I think that the guarantee is Darksoft's skills and track record in such products (CPS3, CPS2, STV, DECO,...)So just to confirm, is there a solid guarantee that upon release this device will play all legit games without issues or modification beyond needing decrypted ROMs?
All well and good, but I'd like some reassurance that this will be the case with the final product.I think that the guarantee is Darksoft's skills and track record in such products (CPS3, CPS2, STV, DECO,...)So just to confirm, is there a solid guarantee that upon release this device will play all legit games without issues or modification beyond needing decrypted ROMs?
10 seconds?! Holy wow. Excited to see the next few weeks coming .I'm using it because with flashes it would need 2 minutes to load ONE game. Here it takes max 10 secs per game, so I'm using for the biggest buses which are GFX, tiles, etc.Impressive job my friend !For my own curiosity, why are you using DDR ? For GFX storage ? And to speed up loading time when switching game ? So when booting up the card, gfx (or other data) need to be loaded in the DDR before the game boots ?ByeI already explained it, but wanted to show how complex this is. We have a Ciclone IV FPGA handling 2x DDR BGA memories. Then we have an ARM that controls the flashes and the microSD and then we have a CPLD that disconnects the bus when we are programming the memories. This PCB has so many technologies mixed that it should be a show case
Well this is easy:Fygee said:All well and good, but I'd like some reassurance that this will be the case with the final product.
I see it this way:All well and good, but I'd like some reassurance that this will be the case with the final product.
As far as I know that's the plan. Why would you want to do it any other way? With Darksoft's past record (I own the ST-V and CPS2 kits which are the shit!) along with all of the support from this forum a lot of people believe as well.So just to confirm, is there a solid guarantee that upon release this device will play all legit games without issues or modification beyond needing decrypted ROMs?
hahaha, so accurateYou don't need to test hundred games to know if the Multi is accurate.
You just need to play MS2 and check if the slow-downs are 100% identitical to the original, then you have a winner
ps- I'm being serious
ps2- really!
With Darksoft's cart, you'll be able to play Metal Slug 2 TurboIs there some chance for there being less slowdown due to more modern chips being used (presumably with faster transfer speeds)?
I recall there being an overclocking video that I saw saying that MS2 used slow chips so overclocking the NeoGeo would only go so far towards improving the game.
Can you please give technical details why it COULD be possible that games running from a multicart might run differently, than from the original cartridges ?I see it this way:All well and good, but I'd like some reassurance that this will be the case with the final product.
* Wait and see the videos of games that I'll post soon.
* A couple of selected Betatesters, with huge Neogeo collections, will also post their experience with the cart and compare it to the original.
* Sales will open.
A) Get one and have fun.
B) Don't get one and see how everybody else has fun while you wait for the 2nd batch