well it does some stuff with the ASIC in a normal cart, but on a converted cart it's only used for the T-ROMDoes U7 do anything interesting aside from controlling the T-ROM addressing?
Okay, then I'm stumped. One thing to try would be all four options for pin 17 and 18 for U1, but otherwise maybe Apocalypse can find the secret sauce.well it does some stuff with the ASIC in a normal cart, but on a converted cart it's only used for the T-ROMDoes U7 do anything interesting aside from controlling the T-ROM addressing?
Opcode 1010, no idea what that is.Stage 4 of DDP White label, game locked on with this on the screen. Music is still running, game is just locked solid. Any ideas?
You can probably do a lot of debugging in MAME by setting appropriate watchpoints and using cheats.Opcode 1010, no idea what that is.I need to debug (credit feed?) this and find out if it's a sneaky trigger they have in stage 4. The code at 0x14169E might contain a write/check for something.
Note this wasn't extensively tested, and i'm not skilled enough to reach second loop on White Label or even Black Label.
If they have some tests/protection trick when the true boss Hibachi shows up and it crashes then & there, that's gonna be an issue![]()
Aren't PGM games almost exactly the same as Neo Geo cartridges other than the pins? I don't know if PGM PCBs would fit into a Neo geo cart but MVS shells aren't that hard to get a hold of. I've ordered some of those banana MVS shells before and clear greenish blue ones.By the way, does anyone have experience with laser cutting acrylic? I'm toying with ideas for a simple cartridge shell.
The simplest version would be just two laser cut rectangles with mounting holes, with the lower one resized to fit into the bevelled area. That should protect the PCBs, and prevent inserting the boards the wrong way around. A more complicated version would require bending the cutout into a clam-shell to fit the bevel. Or you could reproduce the bevel with several layered cuts.
(Of course the simplest way would be to just buy a cheap or damaged cartridge and using that shell...)
NOPEAren't PGM games almost exactly the same as Neo Geo cartridges other than the pins?
Ah, okay.They won't. They're similar sized but not the same, and the PGM games have a bevel on one side so that you can't insert them backwards, because unlike Neo Geo games, bad shit will happen if you do that (you can burn things out from having power go where it shouldn't go)
Well, I guess "it depends":Should I throw some on this board too? How about the electrolytic caps?