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Golden Axe Port - Dev log

Well, the solution seems now easy enough. J9 in PROGTOP is not the one, it shall be J10.
I confirm this in case it's useful to someone.
I used 27c800 por P1.

The cart is working fine (except that no music obviously because I have pending soldering the V roms)
What MVS are you using?

Do you happen to have an mv1b? I'm curious why my carts just don't work on multiple mv1b.
 
What MVS are you using?

Do you happen to have an mv1b? I'm curious why my carts just don't work on multiple mv1b.
On mv1a and mv1c Golden Axe and Shinobi are working fine
On mv1b both fine, but Golden Axe is showing minor vertical lines in specific parts of the gameplay
On 4 slot, Golden Axe shows vertical lines (as in mv1b)
On 2 slot, Golden Axe is OK but Shinobi shows either no graphics at all or very messy graphics

I would say they are power supply and/or cart slot issues
 
@h0ffman : Thanks for the converting job of the Sega games to Neogeo. If you can convert Sega System 16, I thing "Cotton” conversion would be well appreciated :)
 
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