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A Freeware Taito TypeX2 Multigame.

Nice! Any luck with getting the rotation settings to be flipped for those consumer LCDs (like mine)?
That one's a little more troublesome. I've looked through the registry but it seems like the nVidia drivers used on X2 are so old that monitor rotation doesn't even exist. No matter what I try doesn't seem to allow it to rotate and a LOT of nVidia-specific keys don't even exist in the X2 registry. Also sucks because I'm more experienced in ATI with XPE.
 
Nice! Any luck with getting the rotation settings to be flipped for those consumer LCDs (like mine)?
That one's a little more troublesome. I've looked through the registry but it seems like the nVidia drivers used on X2 are so old that monitor rotation doesn't even exist. No matter what I try doesn't seem to allow it to rotate and a LOT of nVidia-specific keys don't even exist in the X2 registry. Also sucks because I'm more experienced in ATI with XPE.
hm ah well, thanks for working on it all the same. i will look into the hardware side of things... new bracket, new mount, new lcd if it comes to it.
 
Nice! Any luck with getting the rotation settings to be flipped for those consumer LCDs (like mine)?
That one's a little more troublesome. I've looked through the registry but it seems like the nVidia drivers used on X2 are so old that monitor rotation doesn't even exist. No matter what I try doesn't seem to allow it to rotate and a LOT of nVidia-specific keys don't even exist in the X2 registry. Also sucks because I'm more experienced in ATI with XPE.
hm ah well, thanks for working on it all the same. i will look into the hardware side of things... new bracket, new mount, new lcd if it comes to it.
TOmsxENl.jpg


:D

It's a complete hackjob that you really can't commit to c: as it appears to black screen after but you can totally run these just fine. I copied http://www.entechtaiwan.com/util/irotate.shtm irotate.exe to D:\ and after boot up hit button 3 to launch a command prompt, type D:\irotate.exe and go through the install wizard. Be sure to leave the check box to run after install checked. Once it's installed hit ctrl+alt+down to flip between 180 degree orientation and once the monitor is upside down tate mode will be in the proper orientation for a consumer monitor.

Edit: the monitor orientation & irotate installation will be temporary this way and once you power down/reset the system it will revert back to normal orientation.
 
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haha, nice!!! I'll give that a whirl sometime in the next day or two! Thanks!

May be a stretch but... @Niko is there a version of this option that could be added somewhere in the next version of the multi? I don't usually have a keyboard plugged in so it'd be awesome to have, even if buried somewhere in the settings.
 
I can probably write a C++ app that just flips the monitor orientation that you can run from the launcher since it's a pretty odd edge case use for the software but have to wait for my Visual Studio install to update.
 
wouldn't it be easier if the TATE games were in their own multi so you could switch the menu and games from boot up?
also think so, after all, you just need another ssd, and i put mines in a pci slot rack (EMK3105)...
 
Got executables working so you no longer need a keyboard :D

https://drive.google.com/file/d/0B1ZnzsQ6_klrdXRtSy1FazlSbzg/view?usp=sharing

Place both directories into the games partition and launch from the launcher. Rotate 180 will flip the monitor upside down and Rotate 0 sets it back to normal.

Niko this is a fairly simple process to do and shouldn't be difficult to integrate into the launcher itself should you choose to. All the programs do is execute a function from within nvcpl.dll via rundll32:

C:
#include <process.h>

int main()
{
    int result = system("C:\\Windows\\SYSTEM32\\rundll32.exe nvcpl.dll,dtcfg rotate 1 180");
    return result;
}
To flip back to normal mode it's just rotate 1 0 instead of 180. If you wanted to use tate mode without rotating your monitor you could also set rotation to 270 which would make the games upright with normal orientation... Granted the aspect ratio will be screwed up but it's an option.

Edit: also if you wanted to do something such as support a hidef mode for the menu you can change the resolution on the fly via the nvcpl dll and then switch to 640x480 before launching a game. You can find the reference documentation at http://developer.download.nvidia.co.../common/src/NvCpl/docs/NVControlPanel_API.pdf
 
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Nice! worked like a charm. I don't even know if @Niko would need to do anything else from here... having the flippers show up as a 'game' in the launcher suits my needs just fine frankly.
 
Yet Another Issue for me. So Homura boots, I can navigate the service menu, change settings fine, etc. The second I coin in and press start my io dies. Is this a known issue? If I mash the service button I can get back to the menu but the io stops responding after a few presses. This happens even without flipping the rotation on the monitor.

edit: if it helps I'm using sega rev b for jvs
 
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Finally finished reading all the posts up to now.... Great Work @Niko and everyone else involved in this project. Its Awesome!! I have a copy of the V1.0 multi that came with one of my X2 motherboards. Unfortunately that board is not currently working. So I've installed it in my working 210A X2 and converted one of my Namco Noir clones to 2 player. Works great!! :thumbsup:

I have also just installed the V1.3 image on a new SSD. Are the V1.0 game dumps compatible with the new V1.3 Multi or do I need new clean versions?
 
Finally finished reading all the posts up to now.... Great Work @Niko and everyone else involved in this project. Its Awesome!! I have a copy of the V1.0 multi that came with one of my X2 motherboards. Unfortunately that board is not currently working. So I've installed it in my working 210A X2 and converted one of my Namco Noir clones to 2 player. Works great!! :thumbsup:

I have also just installed the V1.3 image on a new SSD. Are the V1.0 game dumps compatible with the new V1.3 Multi or do I need new clean versions?
Hey thanks! All the games from v1.0 are compatible with v1.3.

PM me if you want "info" on King of Fighters XIII Climax, Super Street Fighter IV AE: 2012 v1.3 and Blazblue Continuum Shift II.
 
Finally finished reading all the posts up to now.... Great Work @Niko and everyone else involved in this project. Its Awesome!! I have a copy of the V1.0 multi that came with one of my X2 motherboards. Unfortunately that board is not currently working. So I've installed it in my working 210A X2 and converted one of my Namco Noir clones to 2 player. Works great!! :thumbsup:

I have also just installed the V1.3 image on a new SSD. Are the V1.0 game dumps compatible with the new V1.3 Multi or do I need new clean versions?
Hey thanks! All the games from v1.0 are compatible with v1.3.

PM me if you want "info" on King of Fighters XIII Climax, Super Street Fighter IV AE: 2012 v1.3 and Blazblue Continuum Shift II.
PM Sent
 
So I've done some quick testing with V1.3 of Niko's Epic multi on my Namco Noir Cabinets setup as link Vs. Cabs. Both cabinets are running Namco NAJV2 V1.0 IO boards. Both have Bandai Pass readers and a single coin slot.

These are the observations I've made:

1. Player 1 cabinet has no control on boot. I suspect that the player 2 Cabinet may for a few seconds but never managed to check that.
2. The system will Auto-boot into the selected game and both Cabinets controls work fine. I had to set up the Auto-boot function on one of my clone cabinets that has a Capcom IO.
3. If the selected Auto-boot game exits back to the Multi's menu, once the menu starts Player 1 cabinet still has no controls. Player 2 cabinet however has working controls and you can select and run any game you like. When entering the game P1 cabinets controls are again working perfectly.

That's all the testing I managed to get in. I have a feeling that without the second cabinet connected the P1 cab would retain the control. I did briefly try this with V1.0 of the multi and it seemed to have controls working briefly when the menu first starts up. So if you can setup the multi to Auto-boot into a game that you know exits the test menu back to the multi, you can effectively still use the menu system. It is a basic work around for use with the NAJV2 IO boards until the bug is fixed. Also if you only play one game then just set it to Auto-boot directly into that game and after a minutes wait you're good to go. I usually play SFIV Export but that doesn't exit back to the Multi's menu, so I have set it to Auto-boot into BattleFantasia.

Obviously you need another way to set the Auto-boot up for this to work.

Hope this helps anyone with Namco cabinets.
 
I just got my type x2 working with multi. @Niko and everyone involved thank you very much for all hard work put into this.

Time to have a beer and play some games
Thanks again
 
So I have a few x2 and examu dumps that were not in notniko img that will not work for me. I've mainly been trying to get either persona 4 game to boot. When I choose game I get black screen with squiggly lines. Almost like wrong resolution maybe but other games work fine. Is it possible to play this on multi at the moment?

I have ttx2 207a, 2gb ram, original Elsa 256 gpu not sure which CPU but I assume original p4 as I never changed it yet. With dip 1 and 5 on. I'm running 1.3 image with atrfate nesica front end on sega blast city with sega v2 io and vga video through dvi to vga adapter.

All games that came with notniko img work fine but any other ones I found do not work. Some will boot but controls won't work also some will just reload to multi front end and some force system to reboot. Is there something I need to edit to make work.

Thank you
 
So I have a few x2 and examu dumps that were not in notniko img that will not work for me. I've mainly been trying to get either persona 4 game to boot. When I choose game I get black screen with squiggly lines. Almost like wrong resolution maybe but other games work fine. Is it possible to play this on multi at the moment?

I have ttx2 207a, 2gb ram, original Elsa 256 gpu not sure which CPU but I assume original p4 as I never changed it yet. With dip 1 and 5 on. I'm running 1.3 image with atrfate nesica front end on sega blast city with sega v2 io and vga video through dvi to vga adapter.

All games that came with notniko img work fine but any other ones I found do not work. Some will boot but controls won't work also some will just reload to multi front end and some force system to reboot. Is there something I need to edit to make work.

Thank you
Since Taito is still selling and supporting NESiCAxLive games, Niko hasn't released any support for those titles on his multi. Nobody wants to get in trouble distributing games that are actually still for sale. I think the Persona4 titles fall into that camp (i.e. there was no previous non-xLive release like with other titles)

So, good news is it'll happen, and we get more games! Bad news is nobody knows how long we'll all have to wait.
 
ok thank you for clarifying. Some of the games in that list were on the multi. I just was confused as to which were supported. I'm ok with waiting. It will be worth it in the end

Thanks again
 
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