ShootTheCore
Legendary
Did the last bit of flicker get resolved?
There's still some scaline flicker on the buildings.
Did the last bit of flicker get resolved?
Very cool. Sorry I never got time to post a video of the Cabal issue. How are you handling the music in Terra Cresta?Here's the current status of the Terra Cresta port.
View: https://www.youtube.com/watch?v=WDsuOHou5Yw
There are some scrolling problems at the top.
Also, the high score entry is broken.
Otherwise it's almost ready!
Is there a menu version of the files for Xeno Crisis? I saw the dumps floating around a couple of days ago.Wow! Is that incredible or what?
I just released a new version of the menu dated 17th Dec. Adds support for Cabal and several other games like Xeno Crisis.
Is there a menu version of the files for Xeno Crisis? I saw the dumps floating around a couple of days ago.
Just so people know where I stand, I did buy their game.
These ports aren't remakes. They're ROM hacks. Unfortunately, with gng or double dragon, their main cpus are totally different than the 68k. Though double dragon 3 is feasible.Now please, make a ghost goblins or double dragon port and you'll make history.
Samples. I ripped the music and sfx from the test menu and used a tool (I can't remember the name of it atm) that converts wav files into the ym2610 format and builds a z80 ROM to go with it. The sample rom for this is 16mb (really it's about 11).Very cool. Sorry I never got time to post a video of the Cabal issue. How are you handling the music in Terra Cresta?
Did I say Double Dragon? I obviously meant Double Dragon 3Though double dragon 3 is feasible.
Which download is the latest MAME version? I'd like to build a .neo for testing. Thanks.
Yes it doesThis works on real hardware with a Darksoft cart, right?