fallinlight
Student
Hi all,
I hope you are all well. I am new to arcade boards. I have struggled to find a custom case that would fit my intended first arcade board (SF II Turbo: Hyper Fighting), so I would like to use a CPS 1.5 case. A friend told me a Hyper Fighting board would fit fine and showed me a photo partially showing someone having done this:
But it looks like the CPS 1.5 filter board may not accept the JAMMA end/ connector. Or, will it? And would there be enough clearance in the CPS 1.5 case/ top shell for the kick harness on top of the Hyper Fighting C board? But even if the CPS1 JAMMA connector would fit the 1.5 filter board, I would have no way to use the kick harness. So, I am assuming I would need to use the case without the filter board, or have made, or find a custom CPS1 filter board.
UPDATE: I just noticed the CN4, 5 and 6 pin outs in the CPS 1.5 Dash case, are any of these for a kick harness? Looking at the guide and table at, https://wiki.arcadeotaku.com/w/CPS1#CP_System_Dash, I can see that these pinouts appear to be for button inputs CN4 and CN5, and CN6 for things pertaining to '12v' and 'coin count'. The kick harness as I understand is to enable B4, B5 and B6, though, for Hyper Fighting, so I am also assuming that these pinouts would not work for what I want.
UPDATE: The seller of the CPS 1.5 game with case said that I would need a wire between the C-board and the IO board for getting the kick signals available in front of the case. So, it seems like it should all work. If anyone can confirm if it would though, that would be great.
Any guidance with this would be much appreciated.
Thanks so much,
fallinlight
I hope you are all well. I am new to arcade boards. I have struggled to find a custom case that would fit my intended first arcade board (SF II Turbo: Hyper Fighting), so I would like to use a CPS 1.5 case. A friend told me a Hyper Fighting board would fit fine and showed me a photo partially showing someone having done this:
But it looks like the CPS 1.5 filter board may not accept the JAMMA end/ connector. Or, will it? And would there be enough clearance in the CPS 1.5 case/ top shell for the kick harness on top of the Hyper Fighting C board? But even if the CPS1 JAMMA connector would fit the 1.5 filter board, I would have no way to use the kick harness. So, I am assuming I would need to use the case without the filter board, or have made, or find a custom CPS1 filter board.
UPDATE: I just noticed the CN4, 5 and 6 pin outs in the CPS 1.5 Dash case, are any of these for a kick harness? Looking at the guide and table at, https://wiki.arcadeotaku.com/w/CPS1#CP_System_Dash, I can see that these pinouts appear to be for button inputs CN4 and CN5, and CN6 for things pertaining to '12v' and 'coin count'. The kick harness as I understand is to enable B4, B5 and B6, though, for Hyper Fighting, so I am also assuming that these pinouts would not work for what I want.
UPDATE: The seller of the CPS 1.5 game with case said that I would need a wire between the C-board and the IO board for getting the kick signals available in front of the case. So, it seems like it should all work. If anyone can confirm if it would though, that would be great.
Any guidance with this would be much appreciated.
Thanks so much,
fallinlight
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