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ChuChu Flamingo

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@RGB

I seem to have a problem on my HAS jamma extender now with super turbo.

If I press P1B6 on the extender to the on position it keeps being triggered. It will go through the title screen like a button is being held down even without a controller plugged it. Going to the test menu also shows it is being triggered. Additionally if I hold the joystick up or down it goes extremely fast in the menu.

Putting it to the off position and connect the cps2 kick harness directly to the cps2 button 6 works fine.

Did the dip switch die? Any solution for this? I barely used the jamma extender.

EDIT: Do I have to disable buttons 5/6 on the has main unit itself? Or the jamma extender. This is to get button 6 HK to work. I mean it was working before enabling button 6 on the extender+kick harness attached to it. I just disabled button 6 on jamma extender and enabled button 6 on the has main unit and all is fine. Just curious why it did work before the other way.
 
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RGB

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EDIT: Do I have to disable buttons 5/6 on the has main unit itself? Or the jamma extender. This is to get button 6 HK to work. I mean it was working before enabling button 6 on the extender+kick harness attached to it. I just disabled button 6 on jamma extender and enabled button 6 on the has main unit and all is fine. Just curious why it did work before the other way.
If you use the extender, have buttons 4-6 for both players enabled on the HAS and disabled on the extender (well, disabling just button 6 on the extender should do the trick for most games).
 

ChuChu Flamingo

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Yeah I figured it out. Just weird it worked the other way when testing (jamma button 6 on extender disabled on has main unit).
 

ItsACerealWow

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I've posed this question to a couple AP members in PMs, but don't really have a clear understanding if what I'm describing is easily achievable.

I love using my JAMMA extension harness with a lot of my arcade boards, but I have to rearrange my setup whenever I want to use a 3-4 player game due to the shorter reach of most of the 3P4P auxiliary cables (such as the CPS2 cable I have for my 3P4P board). @XianXi was kind enough to create a longer custom cable for my Data East Avengers board, but I was wondering if it's possible to extend the reach of the 3P4P board itself, using a Male-to-Female IDC 34-pin cable similar to this one: 2 ft. 34-Pin IDC Floppy Drive Ribbon Extension , with the idea being that I would plug any 3P4P auxiliary cables into the female side of the ribbon cable and have the male end connected to the 3P4P board. This would also make it so I don't need to remove the top of the acrylic case on the HAS to swap cables on the 3P4P board.

Anyone know if this would work?

Thanks :)
 

dannahan

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I've posed this question to a couple AP members in PMs, but don't really have a clear understanding if what I'm describing is easily achievable.

I love using my JAMMA extension harness with a lot of my arcade boards, but I have to rearrange my setup whenever I want to use a 3-4 player game due to the shorter reach of most of the 3P4P auxiliary cables (such as the CPS2 cable I have for my 3P4P board). @XianXi was kind enough to create a longer custom cable for my Data East Avengers board, but I was wondering if it's possible to extend the reach of the 3P4P board itself, using a Male-to-Female IDC 34-pin cable similar to this one: 2 ft. 34-Pin IDC Floppy Drive Ribbon Extension , with the idea being that I would plug any 3P4P auxiliary cables into the female side of the ribbon cable and have the male end connected to the 3P4P board. This would also make it so I don't need to remove the top of the acrylic case on the HAS to swap cables on the 3P4P board.

Anyone know if this would work?

Thanks :)
Do you happen to have a picure of this setup? I was thinking of doing something similar so i can house all my 4P pcbs in one unit then move the extender accordingly. Please let me know how you did that! Thanks in advance!
 

kryssss

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Hi RGB,
Send mail to know if you can propose a Jamma Extension Harness with special options (Test/Service & Coin buttons).
Let me know,
Thanks
Chris
 

Snarf78

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Hello RGB,

Are you still creating these?

I have a Capcom Cps Changer and was wrongly informed that the system would work perfectly with Cps2 boards, the joysticks input only punches so I need a kick harness I read that you creqte Jamma extension cables with the buttons included but with RGB.

Do you think you cable will work with the Cps Changer?

Just to let you know I have no prior knowledge about arcade games or superguns before I purchased my Capcom Cps Changers this year it's all new to me.

Cheers,
Stephen
 

the Goat

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Hello RGB,

Are you still creating these?

I have a Capcom Cps Changer and was wrongly informed that the system would work perfectly with Cps2 boards, the joysticks input only punches so I need a kick harness I read that you creqte Jamma extension cables with the buttons included but with RGB.

Do you think you cable will work with the Cps Changer?

Just to let you know I have no prior knowledge about arcade games or superguns before I purchased my Capcom Cps Changers this year it's all new to me.

Cheers,
Stephen
The CPS changer remaps some JAMMA pins to the kick inputs. I think tilt, test, coin 1, coin 2, service are used (and one more somewhere). You will need a custom wiring harness to break those out into a standard CPS2 kick harness.

The CPS changer isn't very useful as a generic supergun. My recommendation is get a HAS supergun. Keep the CPS changer as a neat collectible.
 

nonosto

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Can I order 90 cm cable please (IDE and power supply), mine 60 cm is too short.
 

nonosto

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Finally I would like re-order 2 complet unit 90cm, like last time with voltmeter, test and service button please.
 
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