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Hold for now, I think I'll make it a selectable feature for all. Maybe holding a button during startup? I just need to check if this doesn't cause any conflict with the existing JAMMA flash boards or controller adapters.
 
Hold for now, I think I'll make it a selectable feature for all. Maybe holding a button during startup? I just need to check if this doesn't cause any conflict with the existing JAMMA flash boards or controller adapters.
Outstanding!
 
If disabling turbo means losing button remapping as well I would highly suggest you don't!

That button remapping feature is awesome... Just take Mortal Kombat 1/2 on Midway Y/T Unit for example...
Even if you use Jamma Nation X's awesome Raiden adapter, you can't move the block button (JAMMA button 3) to Supergun button 5.
Raiden can only allow you to move buttons 4/5/6 around via jumpers because it only connects to a CPS2 style kick harness.
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It's not problem with HAS/RECO, just enter remapping mode, put button 3 where you want it, save and exit.
Swapping PCBs has never been easier, without remapping support you are stuck having to physically move wires inside the control panel (aka not fun).
I hold LK+Start subconciously to skip intros
Uh... Maybe just DON'T do that (you can still press it, just don't HOLD on it)? ;)
I actually like watching the special intros.
 
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Have any invoices gone out for HAS preorders yet? I keep checking my email but I don’t know what address it will come from and I get a lot of junk so I am scared I’ll miss it. Q1 ended with March right? Has there been a delay?
 
@RGB another new request for your update!

Please make the buttons able to be changed to include Player Start and Coin. The reason I ask is there are some odd games, such as Rampart (2 player joystick version) that don't have a "start" button, but rather use that JAMMA key to do things like rotate. Since I can't remap it, I'm forced to use my NEO GEO stick start button to rotate pieces for example.

Anyway, since you are updating the HAS again, I don't know how hard it would be to include Start and Coin in you re-mapping features!

Thanks again for the BEST SuperGun out there!
 
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Rampart with a joystick? You heathen!

:D
I know, I'm awful! :P

One day I'm going to build a 3 player trackball set up, which will play this, Marble Madness, and SegaSonic, but until that day, I do enjoy Rampart with a stick!

It's not that bad, rotate also allows you to move faster. Besides, most of my Rampart time came with the console ports, so it's not so weird to me...
 
Rampart with a joystick? You heathen!
Research the analog values you need for the trackball, put start button where you need it, wire for DB15/SG.
Believe it or not, Rampart uses the JAMMA edge for trackball controls, it's nuts!

One day I'll get it set up right. I still regret selling my Marble Madness, the price to replace it now... sheesh!
 
I know right? I never got a Marble Maddness, and now based on what I'm seeing I never will.
Such a shame, because the NES port is so lacking.

It was Ok to play on my MAME machine back when I had it...
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The major problem with MAME (maybe its been fixed now IDK) is you need tripple buffer on for things like trackballs/analogs to roll/track smoothly.
Tripple buffer however messes with the smoothness of the video output and causes some nasty tears in the screen when scrolling downward quickly (basically all you do in MM).
 
I believe you, but I never tried it on MAME as I had the real deal. I do remember other TB games sucking hard in MAME though, and now that you say why, I think I understand!

Maybe they've fixed it by now?
 
The last few months since I received my HAS have been hectic, so didn't get a chance to properly spend some time with it until this past weekend, other than some initial testing to make sure it was working ok. Needless to say, it is absolutely incredible. Currently paired with the Darksoft CPS2, this is a dream come true! Thanks again @RGB for making such a killer product!



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One day I'll get it set up right.
You do know that the 2 player joystick board is different from the 3 player trackball board right?

And the 3 player boards are selling for $300 or more IF you can find one.

I'm working on a 3 player trackball setup right now.

:D

Whoops! Let's get back on topic.

:)
 
One day I'll get it set up right.
You do know that the 2 player joystick board is different from the 3 player trackball board right?
And the 3 player boards are selling for $300 or more IF you can find one.

I'm working on a 3 player trackball setup right now.

:D

Whoops! Let's get back on topic.

:)
I do, and I have the two player joystick version, however I do believe I’m right in that the 3 player is a ROM swap and uses the JAMMA edge for control.
 
Thanks for the info. I’m too fat for any sort of pull ups or gals, so I’ll stick to the joystick version!

That being said, my point about re-mapping buttons and the trackball using the JAMMA edge still stands and I would like the button remapping option in the next HAS revision if possible.
 
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