In The Hunt port coming to NeoGeo?

the simplest way is to use a progBK2 which accepts 4MB 27c322 for audio.

Solutions:
1) ProgBK2
2) Toshiba adapter
3) Bank switching

no other way to use SNK board.
What about jumpers on PROGBK2?
 
This is how can be splitted:

1757337417599.png


Split C1 and C2 in 2MB part and keep only the first 3...

1757337580783.png


Use C1 splitted as C1-C3-C5 and C2 as C2-C4-C6
For C Rom, can I use 3 27C322? instead of 6 27C160?
PS: I think that I making a mistake here, when splitting C Rom it'll be 4 parts of 2mb and I need just the 3 first parts of it, I guees that I can't use 27C322
 
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Yes sure,
For C Rom, can I use 3 27C322? instead of 6 27C160?
PS: I think that I making a mistake here, when splitting C Rom it'll be 4 parts of 2mb and I need just the 3 first parts of it, I guees that I can't use 27C322
Sure you can use but you got empty space inside. No problem its still working fine.
You can use 4x 322 or 2 322 and 2 160
 
My AES test setup of Double Dragon One
Oooh this is so nice - loving to see @ack s amazing work one the Toshiba adapters come to life.

Question if I may, looks like there are 4 x VROMS on the BK1. would it be possible to consolidate to just 2 x VROMS with 640's on the flash adapters or the like?
 
Oooh this is so nice - loving to see @ack s amazing work one the Toshiba adapters come to life.

Question if I may, looks like there are 4 x VROMS on the BK1. would it be possible to consolidate to just 2 x VROMS with 640's on the flash adapters or the like?
I think its not supported on progbk1, but good question.
i never see an 8mb as v rom
 
I love those @ack adapters. Had the backside populated by JLC so I just had to put on the flash memory.
Is there a flash adapter that supports 640s? If so that would be interesting for other stuff like PGM and Capcom ZN-2.
 
I love those @ack adapters. Had the backside populated by JLC so I just had to put on the flash memory.
Is there a flash adapter that supports 640s? If so that would be interesting for other stuff like PGM and Capcom ZN-2.
its supported on adapter and word mode, but on progbk1 i think no.
You can use this adater to replace 8MB mask rom. (word mode) on CHA512
I think it should work as 8MB byte mode because Byte pin is the same on MX29LV320E and MX29LV640E.
But i think its not work on progbk1.
 
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@pierpa86 - I am close! I used a CHA512Y board with the PROGBK2 and I have sound and I can see the timer and static graphics and the game loads and is playable so I believe that means all the ROMs are working except the C? I think maybe the jumpers are wrong? I searched for CHA512Y jumper settings and tried both that I saw but no luck. Any advice? Thanks!

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Nice work, it’s mean problem with c rom yes, you have splitted in 6 part c rom so you are using 27c 160 ? They are not compatible with cha512y. You need 27c322 and split c rom in 4 or use cha256 with 27c160 using 2mb part.
 
You know what sucks worse than desoldering all the C roms? Doing it twice!

Lesson learned though and now with the 4 27C322 approach the graphics are working on my CHA512Y!! Thanks @pierpa86

Now that I can finally play the game, I noticed one last issue. There is a clicking/static noise. There were no Z80 error or anything so wondering why the audio is doing this.

Here is the current board and jumpers. Is there anything else I am missing?
 

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You know what sucks worse than desoldering all the C roms? Doing it twice!

Lesson learned though and now with the 4 27C322 approach the graphics are working on my CHA512Y!! Thanks @pierpa86

Now that I can finally play the game, I noticed one last issue. There is a clicking/static noise. There were no Z80 error or anything so wondering why the audio is doing this.

Here is the current board and jumpers. Is there anything else I am missing?
Check this jumpers,
Red circle should be empty - nojumper
Move R6 to R3
All other is ok. :thumbup:

20250920_200050.jpg
 
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