I like it how it is, simple, effective and cost efficient. No need to add unnessary components that increase cost and assembly time.
Yeah I dont think it's necessary. This is meant to be a permanent replacement.
Yeah, not necessary was more curious if that was technically possible and would work.I like it how it is, simple, effective and cost efficient. No need to add unnessary components that increase cost and assembly time.
CPS(1) used the custom on the C-board.+1 to a CPS
Seems like it could be done with a special reproduction security cart.I wouldn't mind a CPS3 too
That's not correct actually.... CPS1 can be restored, but it does need to be removed from the board to do soCPS(1) used the custom on the C-board.It is not a stored/writable key value, so this isn't possible without total reproduction/replacement.+1 to a CPS
The CPS1 multi will use decrypted ROM sets, again because reproduction of the unique customs isn'tpossiblefeature.
I think the only way around this would be to have a small PCB that sits between the C-board and the B-board.Indeed. My guess is the issue he's running into is that it doesn't like being programmed on the board
While I wasn't 100% accurate in my original statement... The custom on the C-boards are different.That's not correct actually.... CPS1 can be restored
Restoring keys on CPS1/CPS1-DASH is possible but not needed with the multi. Romsets will be untouched (100% OG), including those using battery powered C-boards.At least this is my understanding, maybe @Darksoft or @Apocalypse could clarify this for us.
It indeed works and has been done before. You can reflash a B-21 to behave like any other B chip, only issue is with games checking chip ID IIRC.Would be cool to possibly figure out if say a punisher CPS-B-21 is equivalent to a CPS-B-05 (random example), possibly could repair dead non-suicide boards with a B-21 put on battery (...or CPS1/1.5 infinikey...) and programmed to act like the non-B-21 CPS-B-xx chip. But, I digress.
Awesome!Restoring keys on CPS1/CPS1-DASH is possible but not needed with the multi. Romsets will be untouched (100% OG), including those using battery powered C-boards.
On CPS1 keys are only used to define B registers addresses and layer masks values and on the multi the plan is to intercept accesses to those registers and write back appropriate data. This way any C board can be used, the multi doing on the fly patching with no cycle delay.
I do have a SuperBIOS cart bought straight from Mitsurugi a couple of years ago, but I do have a 3S on battery too.CPS(1) used the custom on the C-board.It is not a stored/writable key value, so this isn't possible without total reproduction/replacement.+1 to a CPS
The CPS1 multi will use decrypted ROM sets, again because reproduction of the unique customs isn'tpossiblefeasible.
Seems like it could be done with a special reproduction security cart.Don't know how much interest you'll find for something like that... Darksoft's SuperBIOS is really the way to go.I wouldn't mind a CPS3 too