APOCALYPSE M92 Multi Installation and Support

That's correct, the problem is none of the rest of the jumpers in the table match what I have on the ROM board silkscreen, so I'm not sure how to set them.?
Only J1 has a matching silkscreen text.

Thanks Justin
 
Sound jumpers must be set to N for conversions or the multi on all pcbs.
S only works for the original game it came with.
 
Thanks @Mitsurugi-w for this amazing multi.
I have to search now for a compatible lcd game selector :D

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I have a new PCB design that is plug in compatible with Apoc's M92 and System 18 multis
Is it available now (or imminently)?

If so, I’ll definitely take one please, and if it’s not good to go yet then I’ll happily join some sort of wait list etc…

Then all we need is to convince Jasen that he really fancies making a case too and we’re golden!!
 
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I just installed my M92 Multi and have few problems with it. My donor board is Thunder Blaster that was working all right (including sound) before making it to Multi.

First of all, all games work more or less except Thunder Blaster. Thunder Blaster doesn't go past garrbled images at start. All other games work but I have occasional graphical glitches meaning blocky characters etc. Backgrounds are ok. Reboot usually can fix those so same glitiches don't come up on same game every time. Also the biggest thing is I don't have sound in any of my games.

I have double checked all the connections (ribbon cables, multi boards etc.) and I think they are fine. Could it be that bad EEPROM's only could cause all of that? Thunder Blaster not working at all though seems ironic and strange considering my donor board. I would appreciate any ideas on how to solve this?
 
Assuming you closed the jumper on the multi, correct? As for the Lethal Thunder issue, standby. I'm seeing a similar issue with another LT donor currently.
 
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