Hatsune Mike
Champion
Ok, so, to be clear, the situation right now is:
Splitfire --> GBS --> Monitor = working image
Splitfire --> GBS --> USB3HDCAP = non-working image
If that is the case, then the USB3HDCAP is not cooperating with the output of the GBS, or doesn't like that game's sync rates.
If you use an older driver, the USB3HDCAP can directly take 15KHz / 240p sources through the VGA input. You can try bypassing the GBS that way; the GBS does not do a great job with the stock firmware, so you might see some improvement across the board regardless by doing that.
You can see what the driver is reporting. It should indicate that it's receiving a signal. Furthermore, you can see if the GBS menu comes up when the screen is black. That might also give us a clue.
This blog post has the modified drivers for the USB3HDCAP that should let you simply bypass the GBS and pass the output straight to the USB3HDCAP: https://thethrillness.blogspot.com/2015/01/startech-usb3hdcap-review.html
Splitfire --> GBS --> Monitor = working image
Splitfire --> GBS --> USB3HDCAP = non-working image
If that is the case, then the USB3HDCAP is not cooperating with the output of the GBS, or doesn't like that game's sync rates.
If you use an older driver, the USB3HDCAP can directly take 15KHz / 240p sources through the VGA input. You can try bypassing the GBS that way; the GBS does not do a great job with the stock firmware, so you might see some improvement across the board regardless by doing that.
You can see what the driver is reporting. It should indicate that it's receiving a signal. Furthermore, you can see if the GBS menu comes up when the screen is black. That might also give us a clue.
This blog post has the modified drivers for the USB3HDCAP that should let you simply bypass the GBS and pass the output straight to the USB3HDCAP: https://thethrillness.blogspot.com/2015/01/startech-usb3hdcap-review.html
