Analog will not be supported, at least not in this revision - you would need a bunch of DAC's to feed the game in question and I personally have zero analog jamma/pcb games so no way of testing (important.. ).I'm not sure if you plan to support analog controls at all but if you need a tester I got my Zombie Revenge panel going today and I have Arkanoid Returns which can use analog spinners. I also have quite a lot of random test equipment for debugging purposes.
Works for me, I was planning on buying a JVS-PAC2 for a spare chassis I have laying around that can run crt emu once it came out.Analog will not be supported, at least not in this revision - you would need a bunch of DAC's to feed the game in question and I personally have zero analog jamma/pcb games so no way of testing (important.. ).I'm not sure if you plan to support analog controls at all but if you need a tester I got my Zombie Revenge panel going today and I have Arkanoid Returns which can use analog spinners. I also have quite a lot of random test equipment for debugging purposes.
I may have a go at supporting spinners, more as a curiosity for my personal use as I got a revenge of Doh PCB, and a dynamic golf panel with the rotary IO on it The rotary stuff is flipping the signal on/off, so in practice digital. For the JVS-PAC2 otoh, things are a lot simper when it comes to analog and rotary.
No stock at the moment - the first batch will go out next week, if feedback is good and field testing corresponds to my personal testing I will make another small batch as soon as possible, I figure "go" time + 3-4 weeks to get PCB's, parts, do assembly/QA etc.Please can you tell me how I can buy one?