V55 of Open Motion G-Loc has been around for a while now and I have been really happy with its performance.
I am now at a point where I want to do something a bit radical with the software - ROM hacks to make other motion based games (particularly flying games compatible) with the G-Loc cabinet. I am in the process of moving at the moment so all of my machines are either going into long term storange or medium term storage, I needed a way to progress development.
If you've seen my other project threads, you would have seen the number of software development tools I have made using AI. I have also started to make web based tools so I can do more of the coding and development on my phone instead of needing to have access to things like my Pi and PC.
G-Loc ROM Lab is the most recent development tool I have made to help me with my arcade restoration projects. The tool allows me to a couple of things.
First, I can load any supported Open Motion game and test to see how a version of Open Motion reacts based on simulation of the motion platform in real-time, synced to gameplay.
Second (and this is cool, I can compare how different versions of Open Motion behave compared to the Sega ROM code for their motion control Board. Fun fact - Open Motion pretty much does the same thing now apart from a couple of small differences that you probably wont notice.
Finally, what the tool allows me to do is to test ROM hacks of other motion games and see how their hacked code interacts with different Versions of Open Motion.
There are a bunch of other tools built into the interface to help me fine tune and amend as I go.
My plan is to work on Wing War R360 or Galaxy Force II next.