udongein
Student
+1 for me as well.
So AFAIK it's Demon Front, the KOV series, the OL series and that's it if you're not into tating?Ow he knows, he has a Demon Front pcbBeat Em Ups galore. Demon Front for an interesting Metal Slug-esque run n gun. Couple decent fighters.Which interesting horizontal games does the platform offer?As it is a well known secret now that @Darksoft and @Apocalypse have discussed the possibility of a PGM multicart, who wants one?![]()
I’m down for 1 for sure.
Not saying this WILL happen, just hoping it MIGHT happen![]()
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TBH i'll take what gets madeSometimes I feel like an alien here. You guys all prefer LCDs and I was just reading an old thread re the Neo multi, where it was asked if people wanted a flash or FPGA solution, and an alarmingly large number of people screamed for flash despite the obvious benefits of FPGA.
SvG is actually pretty fantastic, and Martial Masters is no joke. There's also a couple decent puzzle games (the Dragon World series and the Photo Y2K games)So AFAIK it's Demon Front, the KOV series, the OL series and that's it if you're not into tating?Ow he knows, he has a Demon Front pcbBeat Em Ups galore. Demon Front for an interesting Metal Slug-esque run n gun. Couple decent fighters.![]()
My test for a Multi is if I could potentially put it in an arcade and never have a user run into a situation where they don't think it's original. Having a button shortcut kills that, having a to select a game before it boots into a game kills that. THOSE are illusion spoilers IMO. And not just illusion spoilers but functionality spoilers because now you can't actually use that arcade board in an actual arcade.a dialog that appears upon holding start. .... That right there spoils the illusion and screams 'this is not legit'.
This is from a quick search through the "games with issues thread":I believe the issues relating to the Neo multi aren't related to the game selection menu
This is all related to the menu. It will be fixed in the next update.zs
New version of the menu with many many fixes released herearksoft's MultiMVS Latest Firmware, Menu and Instructions
Yes, but that's related to the menu code itself, not the cart or the mobo or anything else.
Looks like the problem is coming from the MENU! nothing to do with firmare.
Pulstar looked to be FPGA related and apparently was related to MENU. Thanks.
ok. This must be menu+nvram related. Not cart related. We'll try to have it fixed for next update.
Those are all in reference to games that had problems due to the menu.Roger. It's certainly menu related.
This.Don't get me wrong, having an on-screen menu is convenient, but it's not a convenience worth the added cost, the added development time, the added time after release for all the bugs to get worked out, and it's definitely not worth the potential determent to the games not running accurately.
It also introduces a lot of room for error. The menu system is only as good as the developer/designer of it.Ultimately a software driven menu system offers the most flexibility.