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SegaSTV OLED 128x32 bitmaps

Maru-Chan de Goo!!!
maru_chan_de_goo.gif
 
I have a question for someone with the STV multi cart... I have not got mine yet

When the dip switch pins are jumped, is it basically joining 5v across the pins? or maybe a lower voltage?
This is how the sega16 multi works.
 
When the dip switch pins are jumped, is it basically joining 5v across the pins? or maybe a lower voltage?
This is how the sega16 multi works.
it doesn't work the same way as the S16 Multi.

generally switches of all kinds (buttons, dips, etc.) are either a "pull-up" or "pull-down" circuit.

ELECPullUpResistor.jpg


JAMMA buttons typically work like the diagram on the left. I'm not sure which circuit the ST-V uses for it's game selection jumpers

in both instances if using a volt meter it's going to appear as if one pin is ground and the other is 5V
 
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it's not an analog signal.

the whole point of this is to drive the input pin high or low (1 or 0).
If you didn't have the pull up/pull down resisor then when the button was un-pressed the signal would be "floating" and wouldn't register as either on nor off.

The pull-up/pull-down resistor shouldn't interfere with a Pi or arduino you just need to figure out which end is is the "IC input" and then connect to that one, then you set it high or low as needed.
 
I cheated. I filled the background with a black and white sunburst gradient. Then I did an ordered dither 1-bit reduction on it which resulted in this:

guardian_force_bg.gif


Then made an outline for the text and just overlaid it.
 
I gotta say I'm excited to get my hands on this new selector. I'd like to design a case for it once it's done.

for years I've wanted an excuse to retire the cases for the current Arduino based selector.
 
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