This is the current state of Syvlion on Record Breaker/Go For the Gold/Tetris PCB:
View: https://youtu.be/1SrT_WVQehA
Graphics Rom region required some trace cuts and bodge wires to enable the A17 pin to upgrade from 1Mbit to 2Mbit ROMs, this left the CE pin floating which is why you get some jail bars and other artifacting.
Currently there is a 1byte patch that forces the game to render in 15kHz instead of 25kHz but the result is that it only gives you the upper left portion of the frame. This is why I need access to an original PCB, I need to figure out how the medium resolution line processing circuit works so I can run it without this patch and have it output properly in medium resolution.
Similarly I also need to document the trackball circuit. I do have another patch on this ROM that allows it to be played with a joystick.
There's no audio in this clip but that should just work. unfortunately Taito used some odd-ball Mask ROMs for samples that have no EPROM equivalent (they've got the pinout of a 27c4096 but can be and are configured for 8-bit operation, which a 27c4096 EPROM can't do). so right now I've just go the record breaker sample ROMs installed right now so I get the Syvlion midi music with sports sound effects

can be fixed with a ROM adapter, or just remapped as part of a multi board.
Dynamite league should be easier to convert but it does have some analog inputs.
In addition to a Syvlion PCB if anyone has a Operator Manual for Record Breaker or Dynamite League that would also be helpful as these games both use non-standard JAMMA pinouts :/ and I'd like to see how they're described in the official manual