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@rtw worth to mention - smartctl.exe won't work with his reader until he added "-d ata" switch

PS: one of dumped games, it took awhile to make it show something
dkj.png
Yeah smartctl was automatically checking it as a scsi device for some reason. so used the ata switch.

That image is awesome to see!
 
That ATA ID reading is strange I agree, however the driver is TDK which is logical. Did you eject/powercycle the adapter between tries ?

Which adapter are you using to connect the CF adapter ?

Could you try with some other CF cards to see if you get a different ATA IDs ? Like Sandisk and Lexar or similar ?
 
That ATA ID reading is strange I agree, however the driver is TDK which is logical. Did you eject/powercycle the adapter between tries ?

Which adapter are you using to connect the CF adapter ?

Could you try with some other CF cards to see if you get a different ATA IDs ? Like Sandisk and Lexar or similar ?
I've seen some adapters in the past answer to ATA ID request with the info of the adapter itself in all cases.
@MetalliC @rtw are those Eproms shown above needed?
 
are those Eproms shown above needed?

yes, he dumped ROMs and CF yesterday, but was unable to dump ATA ID properly.
it's not super big problem, because this game, same as Pingu, expects SN# area (20bytes starting from offset 0x14 in ATA ID) to be simply filled with spaces (0x20), and I handcrafted one which makes game to boot.
but... I'd prefer to not submit it as a BAD_DUMP to MAME, because it was handcrafted, so it would be marked there as bad like forever, but try to properly dump ATA ID intsead.

at the bright side: this "Rockman EXE Battle Chip Stadium" game looks like the first and the only(?) NOT medal game on Capcom "Medalusion" platform. something like a collectible "chips" game for kids

https://en.wikipedia.org/wiki/Rockman_EXE_Battle_Chip_Stadium
https://web.archive.org/web/20070314001909/http://www.batosuta.net/

View: https://www.youtube.com/watch?v=mE2vbLA8_Q0


View: https://www.youtube.com/watch?v=0G-o_ih26wM
 
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I've seen some adapters in the past answer to ATA ID request with the info of the adapter itself in all cases.
@MetalliC @rtw are those Eproms shown above needed?
And @rtw @MetalliC
This adapter with other CF cards always gives me a different ID. But for these two Capcom CF cards reads the same.
I have purchased another another to try again tomorrow.

As metallic said this arcade is a real game not a medal pusher. We have some video of it playing and also we interviewed the owner on how the game is supposed to operate and play.

Worst comes to worst, as I'm leaving this area in a few days, I'll send my laptop to the owner along with different CF card reader.

But if there is somehow to do it while I'm here for a few days more that would be amazing.


We also got the rockman medal operation dumped. I will post some links later on for all the files and images.
 
Strange, the TDK Driver hints at the correct controller in the CF card.

Do you have a picture where we see the whole display of the : Start Of Information Section @goodtofufriday ?
 
Strange, the TDK Driver hints at the correct controller in the CF card.

Do you have a picture where we see the whole display of the : Start Of Information Section @goodtofufriday
This?
 

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Yep that, can you add the command: -P showall to smartctl please ?
 
Yep that, can you add the command: -P showall to smartctl please ?
I can do so a little later with the pingu card.
The MegaMan card I won't be back at the iwers place until tomorrow. Will doing it with just pingu suffice?
 
FWIW - how works protection in Capcom Medalusion games:
code read 20bytes from very beginning of CF card (scrambled game name)
then XORing them with 20 bytes of ATA IDENT reply starting from offset 0x14 (SN# area)
then XORing together these 20 bytes each other, result byte should be 0.
 
Whoops, maybe try a newer version of smartctl ?
 
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