the most complicated part is understanding how graphics work and the difference between both systems. I was told that gfx would need to be converted into sprites iirc and that would take a considerable amount of time. Then you need to patch all routines in the code handling those gfx.
IMHO it must be someone with experience converting/patching games in 68000.
I'm sure @Apocalypse and @Hammy are two possible candidates. Let's see if this happens. Me and a ton of people would be very glad.
IMHO it must be someone with experience converting/patching games in 68000.
I'm sure @Apocalypse and @Hammy are two possible candidates. Let's see if this happens. Me and a ton of people would be very glad.