UD-USB Decoders

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    • ChuChu Flamingo wrote:

      Anyone disable button 4 on HAS Version 4? Trying to fix the mvs D button being tied to LK. Tl;dr can't do darkness illusion raging demon input because of it. I've tried holding LK (D button) on power up but it only disables on a real neo geo controller. Even tried a PS4 controller.

      I feel like im holding the wrong button (even though in the test menu the button im holding on power up is LK)
      Manual says:

      In order to disable button 4 and 5 output on the JAMMA connector, press and hold down the physical button 4 on the Player 1 controller (Player 1 DB15 pin #4) while powering on the HAS. Once the two status LEDs stop blinking, you can release the button 4. Button 4 and 5 outputs on the JAMMA connector will be disabled.

      Side note: Another way to disable buttons 4 and 5 is to close the jumper “JP2”. You can do this by either running a jumper wire across the JP2 pads, or by installing a 2pin 2.54mm Gold Pin header (male) to the JP2 pads and attaching a jumper (the recommended method). This is method is only for advanced users, do not attempt it unless you have decent soldering skills.

      In regards to the Side note, I think Mike made it easier on v4, but I'm not at home to take a look or try for you right now.
    • im aware of that. I've already disabled it via a neo geo aes controller like ive said.

      The problem is it doesnt work with a undamned converter ->> UFB arcade stick or PS4 controller. Even my SNES2DB15 won't work. I don't know what button 4 is on those outputs from the converter is. Im just assuming it is the one LK is tied too which is X on a PS4 pad.

      The post was edited 1 time, last by ChuChu Flamingo ().

    • I've been using my UD USB Open Terminal versions for a few years now and decided to finally get the UD USB DB-15 for a more cleaner look and less clutter for my setup. I have my Naomi connected to my Retroelectronik Supergun. Ran into issues with the decoder recognizing my buttons and re-mapping still had the same result. My Punch Buttons are fine, and K1. K2 remains assigned to my credit button even after I remap the button and the button that is supposed to be my K3 is stuck in the K2 location, while the K3 button remains unassigned. Any help would be appreciated! Thanks!
    • ChuChu Flamingo wrote:


      @undamned have you ever disabled button 4 on a HAS supergun version 4 using a brooks UFB? Manual states to hold DB15 pin 4 (MVS D) button on power up of HAS. Only question is can your undamned usb decoder do that? I can't get it disabled on UNDAMNED USB Decoder - ps4 controller or brooks UFB arcade stick. The HAS disables button 4 if I plug in a real neo geo db 15 controller and hold mvs D button. Tl;dr can't do raging demon inputs on vampire savior.

      I don't own a HAS, so no, but if it works with a hardwired controller like AES, that tells me that the HAS is checking faster than the decoders can report first button samples. No fixing that on my end (not saying it's a "flaw" in HAS, either). Once it's disabled with your AES, does it stay disabled after power cycle?

      EluVKV wrote:

      I've been using my UD USB Open Terminal versions for a few years now and decided to finally get the UD USB DB-15 for a more cleaner look and less clutter for my setup. I have my Naomi connected to my Retroelectronik Supergun. Ran into issues with the decoder recognizing my buttons and re-mapping still had the same result. My Punch Buttons are fine, and K1. K2 remains assigned to my credit button even after I remap the button and the button that is supposed to be my K3 is stuck in the K2 location, while the K3 button remains unassigned. Any help would be appreciated! Thanks!

      Check the mapping in the first post of this thread. Retroelectronik doesn't follow neo geo DB15 mapping, and I don't allow for remapping of coin/start, so you'd either need to modify your retroelectronik or make some sort of adapter. Sadly your original setup with screw terminals was the best for that supergun because of the goofy pinout.
      -ud
      Darksoft Multi: CPS2/3, F3, ST-V, NEO ║ Cab: Namco Exceleena 1
      Scan Converter: Micomsoft XRGB2+, Silicon Optix ImageAnyplace
      Monitor: Amiga 1080, BenQ RL2460, Pioneer KRP-500M
    • @ChuChu Flamingo - This may indeed be a polling timing issue as explained by undamned. In this case you can:
      1. Install a jumper/switch to manually disable button 4 (the spot is marked as JP2 on the HAS PCB).
      2. Hold down the D button on the USB controller and reset the HAS' processor (touch the RESET spot on the PCB with GND - I can tell you more about it via PM).
      3. Use the AES controller to disable buttons, unplug it and plug in the UD-USB. The DB15 shield isn't grounded in your HAS (and the UD-USB's isn't either) so this shouldn't be a problem.
      4. Oldschool method of taping the JAMMA button 4 pin on the CPS2.
    • Thanks so much for making these! I have the screw terminal and DB15 versions, and I love 'em since they let me use my old Street Fighter 15th Anniversary and Mortal Kombat 9 joysticks. Just got the Klassic Mortal Kombat PS3 joystick too.

      Anyway, I just found out about this:
      HORI Nintendo Switch Real Arcade Pro - Street Fighter™ Edition (Classic Arcade)

      That is sick and very retro.... Therefore, I have a feature request for ya (if it would be feasible, that is): I would love it if Nintendo Switch and/or PC USB gamepad/joystick support is added in a future release! If so, I think I'd buy this joystick and make it my main. Hell, I might just buy it anyway.
    • I do have the jumper version. Any link to a 2pin 2.54mm Gold Pin header (male) with jumper? It isn't too big of a deal to me since I play my fighting games on my candy cabinet 99% of the time.

      also can't pm ya RGB inbox full. Just curious about 2. Hold down the D button on the USB controller and reset the HAS' processor (touch the RESET spot on the PCB with GND - I can tell you more about it via PM).

      Also would it be fine to use the Saturn2DB15/SNES2Neo for disabling and unplugging after it is disabled? Just want to make sure.

      @RGB

      The post was edited 1 time, last by ChuChu Flamingo ().

    • Dear Undamned,

      In the past 2 months, I bought the power A fightpad for XboxOne and PS4 and have them shipped to you.

      May I please kindly ask how is the work coming along to have these 2 fight pad supported in your Undamned DB15 decorder?

      Please take your time.

      It will be nice if you can update us on the progress.

      Thank You once again.
    • I have a question, to get compatibility with this guy’s arcade stick, he used one of those brook adapters when plugging into the DB15 adapter on my HAS setup. Is that ok for future use like for power consumption? I like helping out the fighting game community but we all know it has a lot of stupid people.

      Like if you tell them to not touch the power supply, they are definitely going to touch that power supply.
    • New

      Cat wrote:

      In the past 2 months, I bought the power A fightpad for XboxOne and PS4 and have them shipped to you.

      May I please kindly ask how is the work coming along to have these 2 fight pad supported in your Undamned DB15 decorder?
      I have not made any firmware changes since receiving them. I have been busy with some hardware manufacturing support but I think in a couple weeks I will have time to get back to firmware update items.
      -ud
      Darksoft Multi: CPS2/3, F3, ST-V, NEO ║ Cab: Namco Exceleena 1
      Scan Converter: Micomsoft XRGB2+, Silicon Optix ImageAnyplace
      Monitor: Amiga 1080, BenQ RL2460, Pioneer KRP-500M