After spending more hours than I would care to admit to, tracking down an unconnected ground wire - I am very happy to report it works!
I am now able to play Outrun 2 SP SDX using a Lindbergh connected via COM1 to my arduino, which is in turn connected to the original Chihiro FFB board.
The Arduino passes the initialization test (and rotates the wheel to the right), then in the game its strong enough to rip the wheel out of your hands when set to 100%.
I haven't noticed any perceivable lag in the feedback.
After seeing the difference in the graphics running the 1280x768 version, I'm determined to replace the CRT with a modern widescreen monitor, even if it means losing some screen height.
Everything is currently built on an Arduino prototype board, long term I would like to produce a proper PCB.
I am now able to play Outrun 2 SP SDX using a Lindbergh connected via COM1 to my arduino, which is in turn connected to the original Chihiro FFB board.
The Arduino passes the initialization test (and rotates the wheel to the right), then in the game its strong enough to rip the wheel out of your hands when set to 100%.
I haven't noticed any perceivable lag in the feedback.
After seeing the difference in the graphics running the 1280x768 version, I'm determined to replace the CRT with a modern widescreen monitor, even if it means losing some screen height.
Everything is currently built on an Arduino prototype board, long term I would like to produce a proper PCB.