I always run my games in FreePlay mode if available a while back I noticed that while TMNT Turtles in Time (2P) has a FreePlay mode and when it's enabled the game sits on the title screen while not being played. Obviously this is bad as it would induce burn-in on the CRT.
I was playing Guardians yesterday and realized that it does the same thing!
I mean it's a great game but not so great that I want the logo burned into my monitors.
I think the root problem is that both of these games go to the static title screen once a coin has been entered while they wait for someone to push start. And then for freeplay the developers simply forced the internal credit value to a positive number. The result is that Attract mode never runs and it sits on the title screen waiting for a player to push Start.
Does anyone know of any other games that do this?
Does anyone know if there are any patches out there to fix this?
I'm thinking about poking around to see if I can patch it myself but I don't want to re-invent the wheel if the work has already been done.
I was playing Guardians yesterday and realized that it does the same thing!
I mean it's a great game but not so great that I want the logo burned into my monitors.
I think the root problem is that both of these games go to the static title screen once a coin has been entered while they wait for someone to push start. And then for freeplay the developers simply forced the internal credit value to a positive number. The result is that Attract mode never runs and it sits on the title screen waiting for a player to push Start.
Does anyone know of any other games that do this?
Does anyone know if there are any patches out there to fix this?
I'm thinking about poking around to see if I can patch it myself but I don't want to re-invent the wheel if the work has already been done.