Does anyone have an overview of analog controls on the Naomi?
i.e. games use which analog channel for what in-game action?
Monkey ball for example uses AD0 for X-axis and AD1 for Y-axis.
Crazy Taxi uses AD0 for X-axis, AD1 for accelerate, AD2 for brake.
Is there anything approaching a standard between analog games?
Thanks in advance!
i.e. games use which analog channel for what in-game action?
Monkey ball for example uses AD0 for X-axis and AD1 for Y-axis.
Crazy Taxi uses AD0 for X-axis, AD1 for accelerate, AD2 for brake.
Is there anything approaching a standard between analog games?
Thanks in advance!