This new version of the multi with have a new exe, and multi loader, built by me to make the integration as seamless as possible in-between loading Nikos loader and "front-end" loader.Were the return codes also addressed? Also any chance for a new build for the loaders used in artfate's launcher? Thanks so much for your work!
YepDoes the new version implement that ReadFile timeout thing we talked about?
Yea, everything should return 0 on exit now unless there is an error.Were the return codes also addressed? Also any chance for a new build for the loaders used in artfate's launcher? Thanks so much for your work!
IIRC correct it worked in my Cyberlead with Namco IO before I got my NNC...?Does the new version have Namco JVS IO support? If it does it will be epic! I hope it does.
Thanks again for all the hard work putting this together @Niko @atrfate. I have just need to try and figure out how to install @atrfate's frontend when I get some time.
Hey I think it should. Sorry I never got back to your email about testing. I've been pretty swamped over the past few months, and didnt quite have a stable build for you to test with yet.Does the new version have Namco JVS IO support? If it does it will be epic! I hope it does.
Thanks again for all the hard work putting this together @Niko @atrfate. I have just need to try and figure out how to install @atrfate's frontend when I get some time.
In the current version there is an issue where the controls work for a couple of seconds then stall in the menu. However if you auto-boot into a game the controls work fine in game. You can then exit back into the menu by going to the settings and exiting if the game resets when doing this the controls will work again in the front end menu system. It also defaults to the Player 2 cab for controls when they are linked in a Vs. setup.IIRC correct it worked in my Cyberlead with Namco IO before I got my NNC...?Does the new version have Namco JVS IO support? If it does it will be epic! I hope it does.
Thanks again for all the hard work putting this together @Niko @atrfate. I have just need to try and figure out how to install @atrfate's frontend when I get some time.
Only had some coin input errors;
https://www.arcade-projects.com/for...t-like-my-cyberlead-jvs-i-o-coin-errors.2147/
In the current version there is an issue where the controls work for a couple of seconds then stall in the menu. However if you auto-boot into a game the controls work fine in game. You can then exit back into the menu by going to the settings and exiting if the game resets when doing this the controls will work again in the front end menu system. It also defaults to the Player 2 cab for controls when they are linked in a Vs. setup.IIRC correct it worked in my Cyberlead with Namco IO before I got my NNC...?Only had some coin input errors;Does the new version have Namco JVS IO support? If it does it will be epic! I hope it does.
Thanks again for all the hard work putting this together @Niko @atrfate. I have just need to try and figure out how to install @atrfate's frontend when I get some time.
https://www.arcade-projects.com/for...t-like-my-cyberlead-jvs-i-o-coin-errors.2147/
@deibit had oneLupin the Third popped up... for $6,000 USD, and no dongle.
I don't suppose anyone else happens to have this thing laying around? Sounds like it needs a special I/O and it uses an ATI GPU (ugh).
I used the HDD Raw Copy Tool, but unfortunately got this error again:WinHex or http://hddguru.com/software/HDD-Raw-Copy-Tool/Maybe I did write the image wrong. What program works to write it with Windows? I used imageUSB.