What does this chip do allow you to play ps3?https://paradisearcadeshop.com/home...-cthulhu-to-mc-cthulhu-upgrade-kit-by-toodlesi dont see itFYI, MC Cthulhu chips are available at paradise arcade now.
I just purchased a couple.
I think there was an older version of the MC Cthulhu that only supported PS3? Or had more limited console support. I’m having a hard time recollecting.What does this chip do allow you to play ps3?
yes, the early versions where even call PS3 Chtulhu, hence this PS3 Cthulhu to MC Cthulhu upgrade kitI think there was an older version of the MC Cthulhu that only supported PS3? Or had more limited console support. I’m having a hard time recollecting. this listing on paradise is targeting customers with those old MC Cthulhu’sWhat does this chip do allow you to play ps3?
so if you dont plan on using it to play a ps3 is no point of buying? Correctyes, the early versions where even call PS3 Chtulhu, hence this PS3 Cthulhu to MC Cthulhu upgrade kit![]()
No, other way around. The MC stands for multiple consoles.so if you dont plan on using it to play a ps3 is no point of buying? Correctyes, the early versions where even call PS3 Chtulhu, hence this PS3 Cthulhu to MC Cthulhu upgrade kit![]()
i see now thanks man.No, other way around. The MC stands for multiple consoles.
Turns out the JAMMAizer itself is fine, it was the MC Cthulhu EZ PCBs that was the problem.JAMMAizer users: has anyone encountered an issue where if you’re hold a diagonal on either P1 or P2, then press a button, the jammaizer triggers the start button, or locks up controls?
I just finally got around to hooking it up to my NAC, and connected my Saturn to play Cotton. Whenever I’m moving in a diagonal and press a button, the game pauses as if I hit start.If I do the same inputs on the Street Fighter collection, during SSF2X, my character locks up till I release and hit another input.
This happens on SNES as well. Playing U.N.Squadron, when I'm moving diagonally, press a button, my ship stops in it's tracks and doesn't start moving again till I've let go of pressing all controls.
I have not done anything to the JAMMAizer settings other than reset the auto fire on both players.
I’ve also confirmed my RJ45 cables to the EZ Cthulhu boards are good -- I've built 100's of these cables and sold them to people across various forums. Pinouts are correct, good continuity on each pin.
Everything has been reseated -- all connections, both MC Cthulhu boards, the MC Cthulhu chip on both boards. I've made sure my JAMMA connector is lined up properly and double-checked the CP wiring, nothing looks out of place.
I can't figure out why the joystick diagonals + a button press is causing the controls to lock-up. It sounds like a grounding issue, but where? On the JAMMAizer, or on the Cthuhlu boards?
When I replace the JAMMAizer with an arcade board this problem doesn't show up, so it's for sure something going on with the JAMMAizer.
Any suggestions to try is appreciated.
Thank goodness it was a straight-forward fix. I was really concerned that there was something with my set-up.Arthrimus' said:There are pull up resistor arrays on the PCB that pull all of the inputs high so they don't pick up random/erratic inputs. It turns out that I installed the resistor arrays backwards on your boards, which caused some of the inputs to be linked together in such a way that certain button combinations trigger random button presses. It seems like when you hit a diagonal it triggers the home button, which causes the MC Cthulhu to drop out momentarily when not connected through USB.
I flipped the resistor arrays to the correct orientation and now everything is working as expected.
Is that The Rock playing your SNES?Only got to do SNES today. Still worked out great though.
https://www.twitch.tv/videos/590433881
I was thinking about using Mister with the Jammaizer. I wanted to be sure I could use all the arcade cores with SNAC. Do you happen to know if most of those have the snac option? Slightly off topicI’m happy to report the Jammaizer paired very well with my Mister FPGA and 2-player Blast City cab. I currently use the McCthulu EZ-PCB for controls. Specifically, I have some Playstation cables going to USB converters to connect to the Mister. I might experiment with the Brook boards in the future.
I’m reading NES and SNES only for SNAC, but I haven’t personally tried it.I was thinking about using Mister with the Jammaizer. I wanted to be sure I could use all the arcade cores with SNAC. Do you happen to know if most of those have the snac option? Slightly off topicI’m happy to report the Jammaizer paired very well with my Mister FPGA and 2-player Blast City cab. I currently use the McCthulu EZ-PCB for controls. Specifically, I have some Playstation cables going to USB converters to connect to the Mister. I might experiment with the Brook boards in the future.