I highly doubt they know the actual demand, and Demand can change dramatically given marketing, pricing, etc. Heck even multinational corporations selling millions of dollars of product struggle with accurately calculating demand.I'm sure though that they know their demand more than we all do.
https://en.wikipedia.org/wiki/The_Paradox_of_ChoiceYeah, I can't deny that makes sense, but...Oh wow, that's new. For YEARS you could buy all of their DC games. They even had a pack you could buy that netted you some savings for getting all of them. The limited editions went in and out of stock, but the regular releases were always available.I know when KB was being made they were talking about how DC piracy made them decide not to port KB to DC. It'll be interesting to see how Gunlord does on Switch and if they find rampant Switch piracy affects them or not. Maybe KB'll go to Switch one day.So you can't even buy their Dreamcast versions?
And I don't necessarily advocate pirating from NGev or anything, just that if I'm debating a $700 purchase, I take whatever opportunity I can to try the game first. Even if that comes down to burning a CD.
This will sound weird. As I've gotten older, I've wanted to capture a feeling I had as a kid where i would save up my money for something and with little information (other than word of mouth or magazines) I'd make the dive! Sometimes it would be awesome! Sometimes, it would be an LJN game...
I know it sounds crazy, but that's why I don't load up MAME anymore. If I want it, I just get it. If it sucks, I still play it to try and get my money out of it and I guess I can always sell it.
The demand is clearly there!
1000% Agree with these points.I highly doubt they know the actual demand, and Demand can change dramatically given marketing, pricing, etc. Heck even multinational corporations selling millions of dollars of product struggle with accurately calculating demand.I'm sure though that they know their demand more than we all do.
I also think the "open pre-orders every 3-5 years" is a kind of dumb. Anyone who is making good sales will tell you that it's important to reduce as many barriers to making the sale as possible. It's why Amazon patented 1-click ordering (literally) because once someone decides to buy you don't want to give them any opportunity to change their mind. Making people wait YEARS to execute that purchase is a long time for someone's decision to change.
There is some marketing gimmicks to false scarcity in order to artificially inflate demand and product pricing, but if you look at companies accurately playing that game (such as Disney or Limited Run Games, etc) then the NGDev model doesn't make any sense. It's as if they're failing miserably to capitalize that gimmick properly, or that's not actually what they're doing.
But I want them all on MVS! And I don't want to pay like 1000-2000 per cart! And I want a pony and a Lamborghini.As for easily available titles from NGDev, I would highly recommend Gunlord on Switch.
That game is definitely their most favorably reviewed game and is a lot of fun, plus not much barrier/cost to play.
Fast Striker is still available on PSN for PS Vita too I believe.
Personally I quite like KB, but the only option there is the used market if you want an actual MVS cart.
I understand people who think that them stealing a 25 year old game won't have any impact on the old devs or the company (I do not agree but I do understand), but advocating someone do that to a current small company who not only exists but is providing these games on original tech to the community? I think that is a shit thing to do, but to each their own.Thats an awful lot of cash to spend on disappointment, but to each their own.This is not something I'd prefer to do, however I also haven't had any luck with finding MVS dumps.
From my own experience selling hobby products through an online store stuff falls into 1 of 3 categories:But at that point, why bother having so much material online just to be like "haha we're not selling these now get fucked"
Hey, i got a copy of Kraut Buster that i have for sale at 641.33 Euros excluding shipping ( 6600 Sek ) on a Swedish selling site, i can link it here so you can see the pictures and see my posetive score with other sellers and buyers to judge on your own if you wanna do business with me.I reached out to NGDEV about trying to buy their entire MVS catalog...
Does anyone understand what their business strategy is?
Are they doing this as a hobby or something? If that's the case, why go through the trouble of having a distribution network?
They're not even trying to meet demand.
I'd really really like to purchase legitimate copies to play these, however they're making it very difficult.
The email thread I had with them is as follows.
But LRG's current model IS NGDev's model, except they don't ever reprint... 90% of games now go up for month-long open pre-order.but if you look at companies accurately playing that game (such as Disney or Limited Run Games, etc) then the NGDev model doesn't make any sense.
Then it's not the same model, that's an ENORMOUS difference that significantly impacts the buying habbits and market.But LRG's current model IS NGDev's model, except they don't ever reprint...
If you're trying to deal with games like they're the stock market, then yes, it's a big difference.Then it's not the same model, that's an ENORMOUS difference that significantly impacts the buying habbits and market.But LRG's current model IS NGDev's model, except they don't ever reprint...
That's just it. you're not buying LRG releases JUST because you play them, if that's all you cared about then you'd download them instead since you can usually get them sooner and cheaper with less clutter and better accessibility. You're only buying the LRG release instead for the collectability/value of a physical physical item over digital, something that is only ever enhanced if there are no re-prints.If you're trying to deal with games like they're the stock market, then yes, it's a big difference.
If you buy games because you play them, it's the same thing with the bonus of maybe you get a chance at getting it cheap again down the road.
You're confusing me for someone else it seems.That's just it. you're not buying LRG releases JUST because you play them, if that's all you cared about then you'd download them instead since you can usually get them sooner and cheaper with less clutter and better accessibility. You're only buying the LRG release instead for the collectability/value of a physical physical item over digital.
That's a fair reason to buy physical, but that's also not LRG's primary target market given that their products are in-fact limited production.You're confusing me for someone else it seems.
I honestly don't care what the release numbers are, or that it's limited, or who's selling it. I care that it's a physical cart I can hold in my hand and put in my Switch of a game I wanted to play.
Digital stuff disappears. The Wii shop is goooooonee, along with anything anyone ever paid for on it.
I just got fast striker on PS4 for a few dollars, but there's no button to map for autofire like the dreamcast, and it's letterboxed in a bit. I really like playing it on the dreamcast, having separate buttons for autofire/hold (focus shot) is a helpful feature.As for easily available titles from NGDev, I would highly recommend Gunlord on Switch.
That game is definitely their most favorably reviewed game and is a lot of fun, plus not much barrier/cost to play.
Fast Striker is still available on PSN for PS Vita too I believe.
Personally I quite like KB, but the only option there is the used market if you want an actual MVS cart.
Where did I say I havent bought an NGDev game?I understand people who think that them stealing a 25 year old game won't have any impact on the old devs or the company (I do not agree but I do understand), but advocating someone do that to a current small company who not only exists but is providing these games on original tech to the community? I think that is a shit thing to do, but to each their own.