SNK-NEO-GEO
Enlightened
I discovered an interesting "quark" the other day that isn't really related to the JVSPAC but I still wanted to talk about it.Lab is slowly getting operational and I plan to have another poke at Mister soon.
Well TvsC wasn't that awesome emulated so I just ditched Dolphin all together (I recommend using a cISO Wii with pad-hack GC controllers).You can customize the layout as you see fit
Well TvsC wasn't that awesome emulated so I just ditched Dolphin all together (I recommend using a cISO Wii with pad-hack GC controllers).
Back to zero issues with properly built MAME64 227.
And yea I do understand I could customize the layout, its a great feature too...
I just felt with so many Windows executables failing to properly block system keys, not using these keys by default might be better.
Keeping it P'nP to MAME tho I understand (that is its primary function).
Cheers to future Mister support, it could be the last barrier preventing me from taking the plug on my own setup (I still kinda feel like Mister isn't ready yet tho, next hardware platform for sure).
Weird someone on here T vs C emu was supppsed to be have less input lag than the Wii, much sharper polygons too.Well TvsC wasn't that awesome emulated so I just ditched Dolphin all together (I recommend using a cISO Wii with pad-hack GC controllers).
Back to zero issues with properly built MAME64 227.
And yea I do understand I could customize the layout, its a great feature too...
I just felt with so many Windows executables failing to properly block system keys, not using these keys by default might be better.
Keeping it P'nP to MAME tho I understand (that is its primary function).
Cheers to future Mister support, it could be the last barrier preventing me from taking the plug on my own setup (I still kinda feel like Mister isn't ready yet tho, next hardware platform for sure).
I don't think its actually less than, but equal to the input lag present in a real Wii U console.Weird someone on here T vs C emu was supppsed to be have less input lag than the Wii, much sharper polygons too.
Well this is something of a catch 22...much sharper polygons too
Dolphin can have less input lagWeird someone on here T vs C emu was supppsed to be have less input lag than the Wii, much sharper polygons too.
I believe you though. How’s Melee HD play on your viewlix?
That would kick ass..
How are you suppressing Windows system keys like Ctrl+Alt when using the JVSPAC with dolphin?The great thing about Dolphin is that it is so optimized,
@mattsoft has one for sale here: https://www.arcade-projects.com/threads/fs-jvs-pac.15761/Is anyone selling a JVS-PAC v1?
Thanks I bought this one, but am looking for 1 more.@mattsoft has one for sale here: https://www.arcade-projects.com/threads/fs-jvs-pac.15761/
Not sure I follow, you want to toggle GPIO on IO board based on something hid? I presume that would require custom programming on the PC side of things?Would it be possible to expose the outputs on JVS as HID lights? I've been doing stupid things like wiring up a Rhythm Tengoku panel to my Net City and if I had HID lighting I could wire it into DDR or other stupid things![]()
Basically on JVS there are output drivers provided which can be used like an inverse button. I am using the 837-14572 Sega board which gives me 20 output drivers. Those link up to the LED power leads on a button. In Rhythm Tengoku whenever the corresponding button is pressed or a button needs lit it flips the output driver.Not sure I follow, you want to toggle GPIO on IO board based on something hid? I presume that would require custom programming on the PC side of things?
Regarding Mister, I find it such a royal PITA to set up.. I've ordered a J-PAC and and I-PAC so I can verify my Mister setup is actually working as intended with a lot of simultaneous button presses., as right now I have no idea if the issue is at the Mister end of things or the JVS-PAC 2.
No... You don't need a SD card to use it (only update the firmware).Also, I don't have a SD card inserted atm - maybe that's it?
Realistically, rewire the LED's and get somthing from ultimarcIn the computer world to adapt lighting into games typically what is done is to move the LEDs into the USB HID descriptor as lights and then bind them to a function to make them work. An example of some arduino code for setting up lighting can be seen at https://github.com/mon/Arduino-HID-...opixel-HID-Lighting/Neopixel-HID-Lighting.ino