Raph_friend
Grand Master
I was wondering what those pads were for, and if I should populate them. Thankyou! I did something similar for the Minigun Supergun case. I can adapt that for thisDon't forget the button for memory reset, you can make a tunnel for a clips.
You can come to Discord, will be there some for supporters from previous batchs.where do i buy two cases?
Now that you mention it, it DOES look a lot like a tank! The underneath of the top shell has the hatch where the tank commander looks out, and a turret, and the reset button is the cannon. Let me see if I can find a way to leave the DB15 plate exposed.Looks like a tank!
I think you can try let the DB15 showing the plate.
Honestly i can't understand very well. But literally the plate showing is the best way.Done! Have posted the files and etc here
https://www.arcade-projects.com/thr...db15-1-1-open-source-board.19245/#post-298430
@Raph_friend I'm not sure that I've understood properly. I've tried to cut the front off and leave the DB15 shell exposed like this
It this the kind of thing that you had in mind?
Please let me know and I can make changes
That looks fantastic!Thanks to @avramce now we have a new case for USB2DB15 Arduino Ver. !
https://www.thingiverse.com/thing:5170415
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Thank you for all your hard work on this project, great to see new features being added all the time.USB2DB15 Firmware and PCB update. [0.14.13] - 2022-01-12 --Added - Added Support for Generic Zero Delay Controller [Thanks
@s0ckz ] - New PCB and Schematics for Version 1.2 added with some fixes.
Hi friend, there's just small fixes that won't change any features, you can use the old ones and tell me if find what i changed :pThank you for all your hard work on this project, great to see new features being added all the time.
I've just done a render of the 1.1 and 1.2 boards
1.1 board
1.2 board
I already have several USB2DB15 working on the old hardware (1.1) - are there any major changes that are important enough for me to move to the new hardware (1.2)?
Hi friend,Hello,
I want to buid one adapter with a spare arduino board I have; I've looked at the info on Github but I have a few questions that I couldn't find answers, please help me...
What pins are needed to connect the USB Host to the Arduino? Just the SPI (MISO/MOSI/CLK) and power ? What about SS and INT?
How much power/current (@5v) does the Arduino + USB Host combo need? I'd like to know because while it won't be a problem for SuperGuns, some computers/consoles have limited current capabilities on their control ports.
What kind of Arduino is needed for the project? From the GHub it looks like a 5V-16MHz unit is selected in the IDE, but if it's powered by 3.3V it's running out of spec (2x overclocked).
Thanks.