ShootTheCore
Legendary
Fantastic!Here's the latest on the Final Fight AE port to CPS2 with progress on the Q-Sound soundtrack. Headphones on! Links to all the information are in the description of the video. This is amazing!
Fantastic!Here's the latest on the Final Fight AE port to CPS2 with progress on the Q-Sound soundtrack. Headphones on! Links to all the information are in the description of the video. This is amazing!
Yeah it looks like the bootleg board and decades old emulators, especially the stairway - this made me chuckle!Looks amazing. I wonder if they will be able to do something with the sprite priority issues in some places at all.
They say that the sprite priority issues will be fixed before it's released.Looks amazing. I wonder if they will be able to do something with the sprite priority issues in some places at all.
Considering darksoft just released a cps 1.X multi that plays C&D natively I doubt anyone is gonna put in the effort to attempt a port to cps2 hardware. It’s super time intensive and even in the end it’s not perfect.I just purchased the Multi CPS 2 Darksoft. I need Cadillacs and Dinosaur running on my CPS2 system. Is there any progress and possibility of some version that I can play it now even if it is not complete?
With the new Darksoft CPS1/1.5 multi kit now available, I doubt anyone will put in further effort to port CPS 1.5 games to CPS 2.I just purchased the Multi CPS 2 Darksoft. I need Cadillacs and Dinosaur running on my CPS2 system. Is there any progress and possibility of some version that I can play it now even if it is not complete?
Nope, not to mention it became clear early on that each 1.5 game would need custom adjustment/hacking to get it running.I don’t think anyone even started on C&D > CPS2.
I thought it was that neocps1 guy (remember the original MVS multi menu guy)I think someone did actually start a port once upon a time
Also gone!I thought it was that neocps1 guy (remember the original MVS multi menu guy)![]()
Many people have started separately but nothing was finished 100%I thought it was that neocps1 guy (remember the original MVS multi menu guy)
He's got skills, but his legacy is unfinished work (was even before the MVS multi job, thats why some of us were concerned upon learning he was attached, and sure enough he didn't last long aka why DS brought in Apocalypse).
I believe the cracked versions are much better (at least the Q sound side thanks to @Porchy)I also started looking into this, but C&D had a lot more security checks that needed patching. I even tried to get the bootleg code running first (assuming it was patched), but gave up on it a loooong time ago.
There's a pretty interesting post here that discusses how the FFAE team went about this:I believe the cracked versions are much better (at least the Q sound side thanks to @Porchy)
Cracking the game is the easy bit for me, just don't have time to learn about the sprite list crap
Getting the punisher 100% should be first job , there's enough out there for it.
The problem i have is still NO hardware here for testing actual CPS1.5 titles (it would need a original middle layer)
There's actually a couple of other great hardware that is "ready" but needs sprite list crap also for about half of the games..
The CPS1 multi is available and plays all CPS1.5 games, including Cadillacs and Dinosaurs. Converting CPS1.5 games to CPS2 doesn't make much sense any more.someone know if does axixt a rom conversion about Cadillacs and Dinosaurs for multi cps2 please?
https://www.google.com/url?sa=t&sou...UQFnoECBcQAQ&usg=AOvVaw059CJ3Zl6rOElEmwz4STaV