Well hobby stores / Aliexpress etc have JST XH cables in various lengths, with a connector already pre-fitted to one end.
So all you'll need is two separate JST XH cables, 1 x 10cm (connects from jamma extender pcb 1 to HAS) and a 30cm JST XH cable (jamma extender pcb 1 to pcb 2). Then use your existing HAS kick harness (jamma extender pcb 2 to CPS2). Meaning you'll only need to crimp on 2 x connectors, one to each JST cable.
I'll probably be willing to do it for a small run of 10 sets, after that people are on their own.
It's worth fighting for!Maybe, if you fight for it.
Well honestly IF I was the designer I would have used the normal CPS2/3 connector (not HAS connector).I don't have a HAS meaning I couldn't test it. It did work fine with my sgun though.
It is, but not all superguns have this feature... In fact until the bug with Vampire Hunter on CPS2 was found (just a few years ago) no one even knew this (button 4 on the edge and kick connector) was a problem.Regarding the button inputs, that's the job of the supergun.
I don't think that a fix for one single game merits changing such a pure design.Let's not point fingers and argue about where support SHOULD come from, and just fucking add it.Regarding the button inputs, that's the job of the supergun.![]()