Thanks @Franco23444. Anyone know which 246 games the sys256 jumper allows you to play ?
I believe I have a list I compiled somewhere in my notes but most of the 246 games that are played on the 256 (using 246+ mode) are the fighting games like the Soul Caliburs.Thanks @Franco23444. Anyone know which 246 games the sys256 jumper allows you to play ?
LOOOLhell, rockman exe which has been confirmed as not for this system is even on here.

After all the repeated unplugs, the top part had come undone and the cable wasn't connected all the way.
Just a thank you for the work that your doing.Ok - probably the last update for today.
After more testing - I think I am starting to figure this guy out!
The image seems quite stable - except for Netchuu Pro - if someone has a dongle/iso|bin_cue that works - please PM me.
o When you boot for the first time, the game will never load - you will either get a blank screen, or a blue error screen (the ODE doesn't select the last file loaded - working with Elec_Monk on this)
o This is because the game loads off the dongle before the Rpi can fiinish booting - once it does, it resets the system, loads the right image, sets the itnerface and the game should boot fine.
o All images for the 246 have the correct master/slave settings - this was all tested on the latest posted firmware for the ODE - .322R
o The select button on the selector is now working (w00t!)
o The game list on the selector is now ONLY what is playable on your system (246 or 256)
o For the most part, selecting between games works -> but you need to let the first game fully load before switching, otherwise the IDE bus gets into a weird lock mode
o If a game isn't loading at all (either black screen, or a blue error screen) - the most probable issue is that the IDE bus is locked (my word). The way to fix this is to reboot the console fully, BUT (and this took a bit) you need to remove power from it for at least 10 seconds. It should boot fine on the next bootup.
o cosmetic changes to the names of some of the Rom's so its easier to read/know what is being loaded.
PM if you want the image file - I have a few folks already testing. I will do some testing with my 256 next weekend to see how it fares (same image).
Matt
Raspbian, when firing up the wifi hotspot - doesn't come up so quickly, unfortunately.Raspi 3b/3b+ is nice. For my SBCs I tend to use: DietPi and the old 32 bit Bullseye because I have some legacy SMB stuff.
https://dietpi.com/#downloadinfo
https://dietpi.com/downloads/images/DietPi_RPi-ARMv7-Bullseye.7z
This boots extremely fast.
Isn't there a handy reset line so the Raspi can keep the sys2x6 in reset until it's ready ?Raspbian, when firing up the wifi hotspot - doesn't come up so quickly, unfortunately.

Isn't there a handy reset line so the Raspi can keep the sys2x6 in reset until it's ready ?![]()
I forgot that the intro will only load on those later systems but you still need a 246A or Driving variant to fully boot into both Wangan Midnight games. They’re still the only 246 games that require 64MB of RAM. I kinda wish I haven’t missed out on the ODE to give your image a tryWangan Midnight both load up on a 246 Rev B