the_knives
Beginner
Thanks @RealMFnG , very clear information. Saves me the effort of trying to chase the PS360+.At this point for things to work with the consoles you mentioned, the best combination is: Brook Retro + Brook UFB.
The cool thing is that when you aren't using JAMMAizer, you can always pull your MC PCB's out of JAMMAizer and throw them into your fight sticks.
Another fascinating project.I am going to do something stupid too. Hook up one of my PS3's via SCART to a CRT cab with JAMMAizer. Kind of silly to hook up an HD-capable console to a low-res display device. But hey, PS3 natively supports 480i and low res cabs display that just fine. I want to see what Super Turbo HD Remix looks like on a CRT cab. I'll be using the Daemonbite Encoder (with my own 2x10 breakout PCB) for that with JAMMAizer. I use Daemonbite with MAME and MiSTer along with JAMMAizer for hooking up these devices to a cab. For 480p, probably the best way to get down to 240p is to use GBS-C. I am learning how to use Diptrace. Want to make a different VGA hat so JAMMAizer can accommodate the MiSTer and RPi. That is going to take a while though.
Interesting, proposition. Yeah. I suppose it is possible. But there would be a trade off. I don't think it is worth the effort. Even if you went from one console to the other, there would need to be a physical connection and reconnection of audio/video input somewhere. Once you realize that, then you aren't really saving much effort if you stacked MC PCB's. You would have to do this:Thanks @RealMFnG , very clear information. Saves me the effort of trying to chase the PS360+.
There is one thing I still don't fully understand after reading all pages of this thread (yes I really did it). This concerns the stacking of the PCBs.
In my case, I want to mainly play PS2 and Xbox 360 games. Thus, as you said, I need the Brook Retro + Brook UFB. As I want to play with a buddy, I need two of each.
Is this where the stacking comes in? How does it work? Do I need to buy something extra to make it work?
Those Daemonbite Encoder pcbs look dope. Down the line I was definitely thinking of connecting the Jammaizer to a Mister and my only concern was how to connect the controls. Problem solved apparentlyI am curious and it is a small effort to plug the PS3 into the JAMMAizer and a cab. I'll take some snaps.
The Daemonbite Encoder kicks all kinds of ass for the MAME and MiSTer. I made a PCB to break it out to the MC 2x10 form factor. Want to see how it works on the PS3. Cheap too.
![]()
Oh hell yeah. Read your post in the Mister to Jamma thread and this is exactly what I'm looking to do. Thanks for the legwork on it. Seems like a super clean way to go.I got a few of them. Send you a couple. They are wonky in that the USB cord relief holes aren't wide enough to allow a zip tie to be slotted through and are useless. As such, you gotta be careful using them. The USB connector on the Arduino is fastened via SMD and snaps off easy. When soldering in the Arduino, solder the parts side into the the PCB with the USB cable connected when you solder, so you get proper clearance. This was intentional as that USB connector is so weak and snaps off too easily.
Pmd!I am making a few right now. Think I have enough parts to make 3 extra at the moment. PM me.
SCART2ARC 3.0 enjoys only an ever so slight advantage since it uses a different amp.@RealMFnG This is a really good find. Improving upon the Jammaizer's original design.
It does make me wonder why the SCART2ARC 3.0 still has a slight visual edge over the Jammaizer. Any thoughts?
Geez, just looked at this. Can't be easier. I have to get my PS2 back up and running too. The HDD took a dive, so I am replacing with an SSD.For those who plan to use their PS2 with the Jammaizer, it is nice to know that you can force some arcade-type PS2 games to play in 240p to enjoy those lovely scanlines. Also good if you are sensitive to the flickering of 480i.
This can be achieved by hex-editing the PS2 iso. It is super easy to do. Some games which can be forced into 240p include:
Gradius V (USA) (Skip intro or it will crash)
Homura (NTSC-J)
Ibara (JPN)
King of Fighters Neowave (JP)
Mushihimesama (JPN)
Panzer Dragoon (NTSC-U)
Radirgy (NTSC-J)
Raiden III (JPN/PAL)
Rez (NTSC-U)
Shikigami no Shiro II (JPN)
Thunder Force VI (JPN)
Triggerheart Exelica Enhanced (J)
Trizeal (JPN)
XII Stag (NTSC-J/PAL)
Especially cool if you are a shmup nut like me.
For a complete list of compatible games and details on how to perform the Hex edit, see (courtesy Shmups forum):
https://shmups.system11.org/viewtopic.php?t=61532
Seems this is particularly noticeable with a Dreamcast. It is hardly visible with a PS1. That might be the case with other consoles as well.@RealMFnG This is a really good find. Improving upon the Jammaizer's original design.
It does make me wonder why the SCART2ARC 3.0 still has a slight visual edge over the Jammaizer. Any thoughts?
How'd they go. Do they get your stamp of approval?I receved my 2 made by @RealMFnG , dont test yet but it's seems exactly same from @Arthrimus , I will compare with my old but I trust it.
Quite an odyssey to get my PS2 back up and running with FreeMCBoot. But now that it is back up and running, Gradius V in all its 240p scanline glory looks spectacular! And playing it on a cab is the best way to experience the game. I have both the patched and non-patched versionof GV on the same HDD and you can totally notice the difference. But, I suspect everyone's sensitivity to 480i's flicker is going to be different.For those who plan to use their PS2 with the Jammaizer, it is nice to know that you can force some arcade-type PS2 games to play in 240p to enjoy those lovely scanlines. Also good if you are sensitive to the flickering of 480i.
This can be achieved by hex-editing the PS2 iso. It is super easy to do. Some games which can be forced into 240p include:
Gradius V (USA) (Skip intro or it will crash)
Homura (NTSC-J)
Ibara (JPN)
King of Fighters Neowave (JP)
Mushihimesama (JPN)
Panzer Dragoon (NTSC-U)
Radirgy (NTSC-J)
Raiden III (JPN/PAL)
Rez (NTSC-U)
Shikigami no Shiro II (JPN)
Thunder Force VI (JPN)
Triggerheart Exelica Enhanced (J)
Trizeal (JPN)
XII Stag (NTSC-J/PAL)
Especially cool if you are a shmup nut like me.
For a complete list of compatible games and details on how to perform the Hex edit, see (courtesy Shmups forum):
https://shmups.system11.org/viewtopic.php?t=61532
Great to hear!Quite an odyssey to get my PS2 back up and running with FreeMCBoot. But now that it is back up and running, Gradius V in all its 240p scanline glory looks spectacular! And playing it on a cab is the best way to experience the game. I have both the patched and non-patched versionof GV on the same HDD and you can totally notice the difference. But, I suspect everyone's sensitivity to 480i's flicker is going to be different.
But yeah, thanks for the tip. Time to patch all the other ISOs. Scan lines is where it is at!