I thought this would be important to clarify for when you start testing that the crashing only happens (for me anyway) during combat. Whether in attract mode when it's just cpus fighting or when I'm fighting cpus in 1p mode that's when the crash happens never outside of actual combat. Also I decided to activate two cheats: infinite time & infinite health so I can prove that the crash happens without any specific input on my part. thankfully it didn't take long before the crash happened without me moving. Okay so now I wondered if the CPU is making certain inputs itself that causes the crash (mind you I'm thinking this because the "exception error handling" always states "illegal instruction" and since I don't know what that means and Darksoft asked me if it's a specific input that's causing the crashing that's why I'm focused on it). So I decided to also put infinite time in 2P mode with nobody moving. Just to be consistent with the last test crash, i pick the same two characters and background the crash happened on and i let it sit there until something happens with no input. After exactly an hour with no crashing (30 min standing close together and 30 minutes further apart for the camera to zoom out) I gave up waiting as that's longer than any average 1P story Playthru.Nope. Keeping everyone updated.
Leaving the game on stand by is doing very little? I was trying to show that the game crashing wasn't as random as i thought. That maybe something triggers it. But you're right, what I'm doing doesn't mean that's the reason. I'm no expert at all I'm just trying to be helpful. I was trying to find a correlation between movement input and game crashing. I think it's best for me to leave the data collecting to Mitsurugi-wWhat happens if only 2P attacks? and if 1P attacks and 2P stays? Leaving the game in stand by is doing very little, so many more chances that it will not crash, but that doesn't mean that this is the reason. I'm not sure If I'm explaining myself...
...did you take my remarks as sarcasm? Because it wasn't. By any means. I'm really not an expert. I know nothing of code execution let alone programming. You guys created the cart and the compatibility with all the games so my guesses can in no way compare to yours. Why would you yell based on my response?Seriously?
It's doing very little in the CPU !!!! Game sits in a loop and few instructions are executed and less data transferred. When you play or gameplay is shown. More block of data and CPU code is executed. That was the point.