biggestsonicfan
Professional
Greetings!
I have been a fan of Sonic the Hedgehog for as long as I can remember, but the arcade beat-em-up Sonic the Fighters/Sonic Championship has always held a particularly special place in my heart.
I have been studying the i960 architecture that the Model2B hardware uses and managed to snag main board 837-10854-01 from a Virtual On machine with the Virtual On ROM board and chipset.
While I'm not exactly certain what I can do with this stand alone hardware in an non-arcade environment, but if anything it is a nice memento from my favorite game.
While getting a copy of Championship/Fighters running would be ideal on it, I am more interested in the documenting technical aspects of the individual chips and how they contribute to the hardware.
In my head I envision an custom rom board with programmable memory, but I am not familiar enough with the hardware to say it's even technically possible due to timing/clock issues.
That said, I hope to learn and contribute here when I can!
I have been a fan of Sonic the Hedgehog for as long as I can remember, but the arcade beat-em-up Sonic the Fighters/Sonic Championship has always held a particularly special place in my heart.
I have been studying the i960 architecture that the Model2B hardware uses and managed to snag main board 837-10854-01 from a Virtual On machine with the Virtual On ROM board and chipset.
While I'm not exactly certain what I can do with this stand alone hardware in an non-arcade environment, but if anything it is a nice memento from my favorite game.
While getting a copy of Championship/Fighters running would be ideal on it, I am more interested in the documenting technical aspects of the individual chips and how they contribute to the hardware.
In my head I envision an custom rom board with programmable memory, but I am not familiar enough with the hardware to say it's even technically possible due to timing/clock issues.
That said, I hope to learn and contribute here when I can!