xodaraP
Legendary
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I don't see an issue there, especially considering we have NeoSD/Darksoft and other multis here.
So is there any kind of step by step to get this done?I'm DONE!
Two sets of cartridges containing all the official SNK games, several bootlegs, some "warez" and one utility. 157 in total.
The PCB's was completely reverse engineered, PCB's for the programmers were developed, firmware for the programmers was written, all flash memory modules were reprogrammed, a program was developed for compiling sets of games and creating index files on verilog. Verilog designs were re-developed from scratch for all cartridge CPLDs.
Credits goes to:
@Butter Meister - for the idea of RE
@rockbottom - for RE flash chip
@iq_132 - for help with games patches / decryption
furrtek - for RE of Neo Geo chips and verilog implementatrion.
everyone who helped in the development of the project.
All development results were published on my github: Link
Feel free to use them, just be sure to credit all authors.
I will be happy to answer any questions you may have.
Enjoy!
Here are my cliff notes from doing a mvs cart that has dip style C/V rom daughter boardsSo is there any kind of step by step to get this done?
I looked at the git link and I sadly cant make heads or tails of it. If there is a step by step with what tools, hardware and applications are needed, it would be greatly helpful.
No it won’t.Has anyone checked to see if this works with Pick n Mix?
Damn. Yeah thats not something I will be able to do. At least not the soldering part.Here are my cliff notes from doing a mvs cart that has dip style C/V rom daughter boards
This requires borderline advanced solder/desolder skills/tools. If this is not you, you will just break your cart.
- Get 1 or more 161in1 V3 carts
- Get the STM dev board, one that has an LCD screen
- Get the dumper PCBs manufactured (Dumpers/Gerbers/)
- Get 2.54mm dual row male+female headers
- these will be used for connecting the STM dev board to the dumper boards
- Get 1.27mm dual row female headers
- You will want enough for 8 2x22 headers total (2x for the F0095H0 dumper board, 6x for the cart)
- I would just get 2x50 and cut them down
- Get a USB Blaster or something that can program the CLPDs
- Populate the Compiler/Games/ dirs per the readme.txt in (Compiler/Games/)
- Edit Compiler/bin/games.txt to contain the list of games to be included in the cart
- Run Compiler/bin/_run.bat, this will create
- Compiler/bin/ROM/
- Complier/bin/Verilog/
- Not all games are supported. The compiler will error out if you have in your list
- Copy each Compiler/bin/Verilog/ .inc into the correct CPLD/MVS/*/rtl/ folder
- Use Quartus 13.0sp1 to compile/program the CLPDs with the corresponding CLPD/MVS/*/ projects
- Install the 2.54 female headers into the STM board pointing down
- Install the 2.54 male headers into the dumpers boards pointing up
- Install the 1.27mm female headers into the F0095H0 dumper board
- Important these need to be angled inward slightly because the spacing between the rows on the dumper board is off
- Program Dumpers/Firmware/bin/cart.bin onto the STM dev board
- Desolder all the flash chips from the carts
- for C/V desolder the daughter board not the actual flash chip
- Install the 1.27mm female headers into the cart at the C/V flash header locations
- Put/Solder the flash chips onto the dumper boards and program them with the corresponding Compiles/bin/ROM/ files
- Important: F0095H0 comes on a daughter board, when installed into the dumper board the F0095H0 chip should be facing inward, under the STM dev board.
- Reinstall the flash chips into the cart
- Cross fingers it works cause you just spent many many hours doing all that
https://www.arcade-projects.com/threads/how-to-convert-files-to-work-with-neogeo-multi.24393/Is there a tool that converts roms to darksoft format? Have searched but can't seem to find anything. Can we just combine the files with a hex editor end to end?
Vortex were you able to get MOTW non boot or proto to boot? Those versions don't have the endings, and other small changes are there. Found an old neoragex 5.2a version of the rom that appears to be a decrypted and patched final version. Would there be a way to test on an emulator the compiled games that you can think of?
yes, there's a reason the goal here is "hopefully china will start using this" because the soldering steps alone are far beyond what most people here are able to do (myself included)Damn. Yeah thats not something I will be able to do. At least not the soldering part.
https://github.com/xvortex/VTXCart/tree/main/Dumpers/GerbersI may just be overly tired, but can someone link the PCB files? Not finding them...