Raph_friend
Grand Master
Or give us a link with the rom?I'd like to get this running on MiSTer, can someone tell me how to do that in layman's terms?
Last edited:
Or give us a link with the rom?I'd like to get this running on MiSTer, can someone tell me how to do that in layman's terms?
If samsho5pfe had been released in MVS /AES, it would have had encrypted Cx, Vx and M1 without S1 (like samsho5sp). For now the data are decrypted (just easier. Not to have to include the code for decrypting the roms, and also the extra load time to decryp ). This could be done later...I think this is the best thing to do. Its a waste of time to try and encrypt these decrypted roms just so you can use the existing samsh5sp driver.
Ahm... you asked the question the present tense and I have replied to you that right now, in this present moment, we are not using any emulators because of the C rom decrypted limitation.Not agree with you. We could easily make a driver to run samsho5pfe even if it is using decrypted Cx ROMs, M1 decrypted ROM, Vx decrypted ROM and S1 ROM. (of course if we have the rom for testing purpose).
It's free on Epic, and that puts money in SNK's pocket which means we get more of this stuff as time goes on.Or give us a link with the rom?I'd like to get this running on MiSTer, can someone tell me how to do that in layman's terms?
ROM_REGION( 0x4000000, "sprites", 0 )
ROM_LOAD16_BYTE( "272d.c1", 0x0000000, 0x800000, CRC(8548097e) SHA1(99177F64039D2914FA4EBD4AFC7EB0FBF4FFE0AF) )
ROM_LOAD16_BYTE( "272d.c2", 0x0000001, 0x800000, CRC(8c1b48d0) SHA1(3F20288ED369E6276CFAEDFF7E9703D4EA1CF6F6) )
ROM_LOAD16_BYTE( "272d.c3", 0x1000000, 0x800000, CRC(96ddb28c) SHA1(7EBE5166D279C0D3EFEF65618D015B4EA13F2C49) )
ROM_LOAD16_BYTE( "272d.c4", 0x1000001, 0x800000, CRC(99ef7a0a) SHA1(9AC3EF339BC1D6E3482E0B32D40B259EC2B44FC1) )
ROM_LOAD16_BYTE( "272d.c5", 0x2000000, 0x800000, CRC(772e8b1e) SHA1(8DE4898BBD8EDE593763BFA93BBF26492492D23A) )
ROM_LOAD16_BYTE( "272d.c6", 0x2000001, 0x800000, CRC(5fff21fc) SHA1(5D0A23A41F5277AB09FD11F227BE35F1713A4B4F) )
ROM_LOAD16_BYTE( "272d.c7", 0x3000000, 0x800000, CRC(9ac56a0e) SHA1(EA4FFEC3FE2E58DF16B40FDF33E1708680010414) )
ROM_LOAD16_BYTE( "272d.c8", 0x3000001, 0x800000, CRC(cfde7aff) SHA1(25185F471DD35E5D388B75B83D8652085CD5E17D) )
Be patient, likely soon someone will post a script on github or someplace to get that rom from you own epic store files.Or give us a link with the rom?I'd like to get this running on MiSTer, can someone tell me how to do that in layman's terms?
Interesting.Which C rom decrypted limitation? If it uses decrypted Cx ROMs like samsh5spd, i don't think it will be a problem...
Code:ROM_REGION( 0x4000000, "sprites", 0 ) ROM_LOAD16_BYTE( "272d.c1", 0x0000000, 0x800000, CRC(8548097e) SHA1(99177F64039D2914FA4EBD4AFC7EB0FBF4FFE0AF) ) ROM_LOAD16_BYTE( "272d.c2", 0x0000001, 0x800000, CRC(8c1b48d0) SHA1(3F20288ED369E6276CFAEDFF7E9703D4EA1CF6F6) ) ROM_LOAD16_BYTE( "272d.c3", 0x1000000, 0x800000, CRC(96ddb28c) SHA1(7EBE5166D279C0D3EFEF65618D015B4EA13F2C49) ) ROM_LOAD16_BYTE( "272d.c4", 0x1000001, 0x800000, CRC(99ef7a0a) SHA1(9AC3EF339BC1D6E3482E0B32D40B259EC2B44FC1) ) ROM_LOAD16_BYTE( "272d.c5", 0x2000000, 0x800000, CRC(772e8b1e) SHA1(8DE4898BBD8EDE593763BFA93BBF26492492D23A) ) ROM_LOAD16_BYTE( "272d.c6", 0x2000001, 0x800000, CRC(5fff21fc) SHA1(5D0A23A41F5277AB09FD11F227BE35F1713A4B4F) ) ROM_LOAD16_BYTE( "272d.c7", 0x3000000, 0x800000, CRC(9ac56a0e) SHA1(EA4FFEC3FE2E58DF16B40FDF33E1708680010414) ) ROM_LOAD16_BYTE( "272d.c8", 0x3000001, 0x800000, CRC(cfde7aff) SHA1(25185F471DD35E5D388B75B83D8652085CD5E17D) )
Interesting.
I have FBA fullsets here, I have MAME .204 fullset here and still samsh5spd isn't present.
Googling it seems this is part of another project called HBMAME that I never heard of.
So since I don't have access to it I can't test.
anyone checked these sprites in some viewer if they actually contain all the FE updated gfx ?Which C rom decrypted limitation? If it uses decrypted Cx ROMs like samsh5spd, i don't think it will be a problem...
It does not, we already know that. It matches a location test photo from circa 2004 (check thread backlog).Actually we don't know if extracted decrypted Cx ROMs contains all updated datas for samsho5pfe. Until we have a ROM for checking, we can't tell.
That does not exist in the form you are expecting because it's the result of applying patches to the ROMs we're playing with right now and we're quite not sure how to get these patches out of the emulator right now...When i said until we have a ROM for checking, i mean the original ROM by SNK/Playmore which was used in this compilation compare to datas which was extracted.
We had to scramble it to run in MAME, nothing more, nothing less.As it is a proto, it was maybe released as fully decrypted at the loc test.
Anyway, if P-roms should be scrambled, they should use the same chunks order as samsho5 and samsho5sp.