SmokeMonster
Champion
Exciting stuff. I like that you've added a single RGB level pot and really upgraded the quality all around. I know those three-in-one pot toggles are expensive, but it's so nice to have on there.
Neo Geo sticks & pads have zero lag, same with SNES and Mega Drive controllers.if this supports neogeo and saturn controllers how much input lag would they introduce to the system as a whole?
Neogeo controllers have no lag.if this supports neogeo and saturn controllers how much input lag would they introduce to the system as a whole?
Might be able to sort something out for you, give me a few days.It sounds like the new design isn't quite available yet. Any ETA on those?
I'd love to get ahold of something in the meantime. Anything available now? Old design, b-stock, etc.
Given the direction the PC power supply world is going, I'd seriously think about tweaking the design to use a 24-pin ATX connector on the board. I've already run across a number of newer PSUs that are fixed 24-pin without the 20+4 split connector.I'm not sure a 24 pin will fit on the newer design though due to relocation of connectors. The ATX connector is on the left hand side now, with 2 x controller ports on the front edge and kick harness, video/audio, RGB trimmers on the right. Composite video is available from the main supergun pcb with the options of a 3/4 player controller hat and s-video/3.5mm audio jack hats.
EXCITEMENT!!!!!!!!!So the prototypes are in transit and should reach me this week. Will test, sort out any issues if need be and make sure everything is running as expected. Next step will be ordering the finalised pcb design, waiting for them to arrive, assembly, then shipping!
I'd suggest a timeline of 6 weeks from today all going well. I know it's been a long wait but I need to get everything perfect before I'm willing to release. Of course this is assuming there aren't any major issues with the new design, which is drastically different to the previous version.