Hedonism Bot 2.0
Grand Master
Psyched! I'll put that scaler to the test with a lot of the weird sync stuff I have, and I'll put the second jammafier though some testing as well.
Psyched! I'll put that scaler to the test with a lot of the weird sync stuff I have, and I'll put the second jammafier though some testing as well.
Psyched! as well, we need to grow that list of what boards work. I think in time Invizim will improve his scaler, who knows maybe we will get 24khz support, if not in this one, maybe a future productPsyched! I'll put that scaler to the test with a lot of the weird sync stuff I have, and I'll put the second jammafier though some testing as well.
I wouldn't worry too much, is this with a power hungry game or the Jammafier running solo?Quick question on voltages...With the 5v adjustment pot turned down, I can’t get my Sun PSU to output less than 5.05v. Is this normal or should I look into a PSU recap or replacement?
Yes, all of mine go below 5v. Time for a recap.I have Sreet Fighter Alpha 3 running on my Naomi Universal Cab and it’s beautiful.
Quick question on voltages...With the 5v adjustment pot turned down, I can’t get my Sun PSU to output less than 5.05v. Is this normal or should I look into a PSU recap or replacement?
IF you like your 15khz games scaled by a factor of 2 (@ 640x480).Jammafier+TriSynceHelper+A1
The A1 is not really 640 if you want to get down to specifics, more like 2000+.IF you like your 15khz games scaled by a factor of 2 (@ 640x480).
I want/need 5x (@ 1600x1200) and you/other LCD users should too.
Damn I mean even 4x (@ 1920x1080) should be thought of as bare minimum for LCD folks.
Nothing against Zim, he is a great designer and a good guy.
For its indented use the A1 seems fantastic... But again its NOT optimal for LCD users and it irks me anyone would suggest it was!
Does this mean it uses the same concept of super resolutions that MAME does when you're using soft15khz or similar?The A1 is not really 640 if you want to get down to specifics, more like 2000+.
Yes it does, but in reality one shouldn't get too caught up in it - what matters, as it's analog input and output, is the waveforms on the scope, or really the result on a display. It's merely a means to get pixels as uniform and true to the input as possible.Does this mean it uses the same concept of super resolutions that MAME does when you're using soft15khz or similar?