Interesting, yours and mine both get as far as "READ (10): address=00 00 00 10 size=00 01" (address 0x10 is the location where the ISO9660 data starts), after which mine reads some different locations then starts loading huge piles of data, whereas your log shows it just spinning on 0 (possibly, the game thinks it is loading, but it got bad data from 00 00 00 10 and is just loading what it thinks it was told). I've tried a few PCBs now (some rev A and some rev B too) and it continues to boot.
Just to eliminate the possibility of the disk image, where did you get your BIN/CUE from? Mine were generated from the rollup thread per the instructions, BIN file sha1sum is cbfec6e94b5498a18c938d98afd1de788e75cb55, CUE looks like:
Code:
FILE "bldyr3b.bin" BINARY
TRACK 01 MODE2/2352
INDEX 01 00:00:00