Yes, I set the board type and the correct port. Are you talking the lines of code above the screenshot I took when you execute the process? I didn't notice that the lines were numbered to know where 74 is, but I'll check again. I'll have to set it up again and run it. The Arduino acted as if it was doing the process like it shows in Arcade Hackers video, but upon booting the pcb, it's still suicided.
In the Arduino IDE if you got to File -> Preferences you can turn on Line Numbers.
That "warning" you're seeing is completely normal for that code. a lot of people wont see it because compiler warnings are disabled by default.
In programming a "warning" or "notice" means that you're doing something you shouldn't but it should still work.
in this case line 74 is the end of the Game List array and the compiler doesn't like the variable type chosen but is able to make it work anyway, but it displays a warning for every game title listed in the array.
if you want to hide this you can go into preferences and set compiler warnings to "none". This will still show "errors" that need to be fixed, but will hide anything inconsequential like this.
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So if you're desuiciding:
1. Make sure that the new battery is good
2. Make sure that any wire mods/trace cuts/jumps from the desuicide process have been undone
3. Make sure that you're using the right ROM set
4. Make sure that you're flashing the right desuicide code.
More than once when desuiciding CPS2 I've chosen the wrong region ROMs for the security codes
More than once when desuiciding CPS1 I've flashed the C-Board correctly but my issue was actually with using the wrong ROMs or having the ROMs in the wrong locations... Double check all of that stuff