mathewbeall
Champion
That is fantastic!!!!! I am super jealous that you have a 4 wangan setup btw!
Hi MetalliC,pretty cool. isn't WMMT and MK uses same reader ?
about F-Zero - I guess the problems exists because you use simple hardcoded replies instead of real emulation. (also the reason why WMMT and MK needs different that way made scripts - results is different on different contexts)
in meanwhile I've finished RE/emulation of Saxa HW210 RFID card reader, mainly for NAOMI Dragon Treasure 2/3 and WCCF games. but it also was used in number of Lindbergh games (Virtua Tennis 3, Ghost Squad, etc). let me know if you interested to know details.
Perfect. This is exactly what I was looking for. Thank you!Some pics from my repo that i need to restore/migrate. There is a "I/O cable" connector on the game itself that goes into force feedback and into card reader, you need to tap into card reader wires somewhere (either on machine side or card reader side, just disconnect the actual reader) The serial is just regular RS-232 over two wires (+ground), I don't remember the actual baudrate/parity, but i think emulator has proper defaults.
@MetalliCpretty cool. isn't WMMT and MK uses same reader ?
about F-Zero - I guess the problems exists because you use simple hardcoded replies instead of real emulation. (also the reason why WMMT and MK needs different that way made scripts - results is different on different contexts)
in meanwhile I've finished RE/emulation of Saxa HW210 RFID card reader, mainly for NAOMI Dragon Treasure 2/3 and WCCF games. but it also was used in number of Lindbergh games (Virtua Tennis 3, Ghost Squad, etc). let me know if you interested to know details.
Can't wait to try this out at the real arcade. If it doesn't work, it's probably because my card writer doesn't write the tracks with the expected distance and margins that the sanwa one does. If that's the case, I don't know if there's anything I can do to fix that. Fingers crossed i guess haha.