There is a Chinese seller selling replica N64 carts on AliExpress. He uses a variant of this circuit to translate the N64 bus protocol for normal flash chips:@twistedsymphony
also what I’m thinking is the following
burn the rom chip from the star soldier aleck64 dump, plug it in the aleck pcb with the lockout chip from the n64 game and maybe you can plug and play use the Jamma edge since maybe that rom is programmed to work with it!
Problem is it’s a chip we can’t burn right? Or have replacement for to use?
As usual, I guess they got cloned CIC, or CIC from cheap sports games. There is also a clone of the CIC code for PIC or Atmel microcontrollers.Interesting, that solves the Serial EEPROM problem. I wonder how he got around the Security chip and save chip.
To my knowledge this is the only N64 Based arcade hardware, but I have no idea if there are any clock speed differences.I seem to remember hearing that the arcade version of the N64 uses a higher clock speed. Is that this board, or am I getting confused at my old age?
Yes, but requires significant changes. The 5101, bootloader, and checksum is not the same algorithm as all the retail variants.Oh nice! I wonder if that works with or could be adapted for the CIC on the Aleck64 carts.
I have attached the pinout for the basic n64 functionality, which has all the same pins as the retail n64 cart (except 12v and audio).No there is no aleck 64 pinout out there . I’m now in the middle of writing a complete pinout from the chips to the 160 pin edge connector most is not used . About 60 pins are used on the normal cards don’t know if they use more pins on the bigger/extension cards tho
that's interesting... so on Variant Schwazzer is the extra 2D graphics functionality built into the cart?1.) Video interface that allows a "2d layer" to be drawn over top of the 3d layer provided by the N64 RDP (reality display processor). There is an unreleased game that uses this feature (Variant Schwazzer), and Disney Magical Tetris also uses as well (E90 pcb).