@kuze - Damn it man. I was running so hard trying to get power back on myself, and check on the people, that I forgot you were going through this one, right next door.Very nice @Hammy! Love the Aero Fighters series, really cool to see this fully playable now.
It’s been a roller coaster start to the year, now that the winter storm is over here in TX and the power is back on I should have some time for testing this week!
Ah, i knew you were busy but did not know you were caught up in that snowstorm!!!Very nice @Hammy! Love the Aero Fighters series, really cool to see this fully playable now.
It’s been a roller coaster start to the year, now that the winter storm is over here in TX and the power is back on I should have some time for testing this week!
@Hammy - This work is brilliant, and I'm stoked to see it making progress. My two ZN2 pcb's and the ZN1 I'm picking up next week, are beyond ready for whatever manages to come out of this, in the end. Congratulations on the progress.
Sorry man but it's not possible, all the raizing games will be this way if ported to G net. Only bootlegs are possible with cut sound.I believe it's the Brave Blade G-Net Conversion that's missing music, if you could find a way to get that one fully working with music on a cheaper donor that would be something![]()
Reading that again, a top board dedicated to the 3x raizing games with full sound should be possible but i'd need dumps of main_ifX chips <mach's>I believe it's the Brave Blade G-Net Conversion that's missing music, if you could find a way to get that one fully working with music on a cheaper donor that would be something![]()
Ah! YesI think you misinterpreted my post... I said Brave Blade "on a cheaper donor"... I know it wont work on G-Net But the work your doing means that maybe it could be ported to another PCB that maybe has the correct sound hardware.
Brave Blade is one of the more valuable games on the ZN system... once you get past the prototype stuff like PR2 it's maybe the most valuable ZN game?