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aerobert

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Oh cool.

But jamma expander was built for the purpose of arcade games which mostly doesn't use that high bit color depth.

Must be more reasons? Just curious
 
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invzim

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Bought myself a mistersetup with Revision 1 of the expander. Looking forward to jump into this new landscape of both mister and expander.

The lack of USB (and therefore wifi) makes me scratch my head how to set this thing up since I don't have anything using RJ45 LAN anymore. :dead: Not even my slim laptop has one. Maybe an ugly solution is the external USB hub people in this thread has used. Any hub in particular that's good?

Also a question to @invzim, what is the design philosophy behind the usage of HDMI interface between the devices instead of taking 240p from the GPIO? I assume one of the reasons is to keep the possibility to use dual ram?
New rev has USB hub - you could always connect usb wifi to do updates, then reconnect the expander - not optimal though..

There are a myriad of reasons behind the design choices made, ESD protection, user errors, ease of installation, clean design etc etc, but the bottom line for users would be that more colors are better. Not many games use 24 bit color, but even if it only has 512 colors total - you want to the output to be the right colors. With more bits, the accuracy increases.
 

aerobert

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Yeah, the ram slot was the obvious thing for me. Futureproofing is great!

As mentioned I bought a used setup with REV1 so I think I will just go ahead and buy the USB hub board and add a bluetooth and wifi dongle in order to go wireless with both keyboard and wifi.
 

aerobert

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Looking for a short HDMI cable with two 90 degree angled connections to make the REV1 installation a bit more compact.

Can anyone recommend a good product? I don't find many (or any) options...
 

invzim

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aerobert

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Oh I see! Thanks for the tip. Now to decide whether a right-right or a right-left works best. :D
 

aerobert

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I added an official MiSTer USB hub and right/left angle HDMI cable, stuffing most of the wires under the DE10-nano. I also played a quick round of 1941 and I didn't notice any issues with stuck inputs.

IMG_2669.jpg
I decided to do the same and bought Ricardos usb hub board but realized late the USB bridge occupies the micro b socket from the expander otg. Doh.

What cable do use now instead from the expander? Should one go for a Micro B female to A adapter along with the original cable provided? Or just a USB female to male extender? (Is it otg?)

Maybe @invzim can answer that best?
 
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NFGx

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I recently picked up a MiSTer and an Irken Jamma Expander. They're both amazing things, but I'm super impressed with the Irken board and all its thoughtful features. Tons of lights, switches and a little display that's already helped me solve two power problems (one PSU was 5.2V, and one would only drive enough 5V if the 12V was also loaded).

But, and I think this is a common lament, the controls are driving me mad. I can't use the JAMMA control inputs for just about anything. Most arcade cores ignore the service button (and I don't have a coin button wired in yet). Some games work just fine this way, but I can only test the ones that don't need more than the onboard RAM 'cause my f**king RAM board is sitting in a container somewhere. (ノ°Д°)ノ︵ ┻━┻

But I also can't play any console games with the JAMMA inputs. Neither the PC Engine or MegaDrive core have a functioning START button. It registers just fine on the Irken screen, but the console cores ignore it. The joysticks register fine, I can maneuver through menus without issue, I just can't start a game. All controls work fine if I plug a USB controller in, but that defeats a lot of the reason for the JAMMA board.

So, I ask you all - am I doing something wrong?

Any tips, clues, links or suggestions are welcomed.
 

invzim

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I recently picked up a MiSTer and an Irken Jamma Expander. They're both amazing things, but I'm super impressed with the Irken board and all its thoughtful features. Tons of lights, switches and a little display that's already helped me solve two power problems (one PSU was 5.2V, and one would only drive enough 5V if the 12V was also loaded).

But, and I think this is a common lament, the controls are driving me mad. I can't use the JAMMA control inputs for just about anything. Most arcade cores ignore the service button (and I don't have a coin button wired in yet). Some games work just fine this way, but I can only test the ones that don't need more than the onboard RAM 'cause my f**king RAM board is sitting in a container somewhere. (ノ°Д°)ノ︵ ┻━┻

But I also can't play any console games with the JAMMA inputs. Neither the PC Engine or MegaDrive core have a functioning START button. It registers just fine on the Irken screen, but the console cores ignore it. The joysticks register fine, I can maneuver through menus without issue, I just can't start a game. All controls work fine if I plug a USB controller in, but that defeats a lot of the reason for the JAMMA board.

So, I ask you all - am I doing something wrong?

Any tips, clues, links or suggestions are welcomed.
I would
1 - wait for your sdram module, all the 'good' cores require it and will work out of the box with the Expander, or
2 - read though this https://irkenlabs.com/jamma-expander/operation-gamepad/ , then it will work like the 'other' adapters.
 
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