That is a horribly squashed box, sorry that it came to you like that - all the ones I've seen so far have been okay.
Ahha no luckily they're quite small - visually those boards look alright to me! So fingers crossed they work!I thought for a second that second pic was a board snapped in half
FWIW my box also arrived super-smushed, but the board inside looks fine. I won't be able to test it until some other components come in, though.That is a horribly squashed box, sorry that it came to you like that - all the ones I've seen so far have been okay.
Have the boards survived?
If I'm understanding correctly, what you're asking for is included in the WiPi netbooter - https://www.arcade-projects.com/threads/naomi-pi-wipi-netbooter-compatible-with-pi-3-4.14019/Also there seems to be a project where you can use the naomi menu somehow to choose which net-dimm game you want to load, might be interesting to do a mapping "app" where you press a button and map it to a function on the currently selected rom... Not sure how that would work, (Chicken and the Egg situation) but there's definitely a lot of cool info in this thread, and It's amazing how much cool dev work has gone into this old platform(s).
Yes, well that's what I'm trying to build, so I followed the link to this thread for the open JVS and the Serial Card Reader...If I'm understanding correctly, what you're asking for is included in the WiPi netbooter - https://www.arcade-projects.com/threads/naomi-pi-wipi-netbooter-compatible-with-pi-3-4.14019/
It includes a menu that can be navigated directly on monitor to launch a requested game. It also has OpenJVS support and allows you to map.
What are you having issues with? You'll need to configure the aimtrak as it says to in the software guide: https://github.com/OpenJVS/OpenJVS/blob/master/docs/guide.md
You'll then need to calibrate the aimtrak using it's internal calibration method, and then finally calbirate the arcade game to the aimtrak. After that it should all work fine.
The aimtrak has an internal calibration in the gun, as described in page 4 of the manual here:
https://www.ultimarc.com/AimTrak Setup Guide.pdf
When plugged into a windows machine it'll move the cursor around to show you which parts to point at. If you use it with an arcade system, you can view the 'cursor' by going into a gun mark check in the settings with the default calibration applied. You can then shoot at the positions the aimtrak moves the gun marks to, and that will calibrate the aimtrak internally. Afterwards you can then go and complete the arcade games calibration method from it's test menu.